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SERENITY v2.0

   (62 reviews)
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About This File

This set of 8 levels has been made with the word quality in mind. It's Mind here, not Muscles! Many days and weeks have gone into testing, designing and fine-tuning. Although this isn't a hack&kill kind of level, you will get your share of bloody action (especially when playing "Ultraviolent"). Some of the levels may be a breeze, others may be a real pain in the *ss. But remember one thing: YOU DON'T HAVE TO USE THE CHEATS!!! There are a few very though places, but they can be done. When it seems you can't get around them without using the cheats, you may be doing it the wrong way and/or you may have missed one or more (valuable!) hidden rooms (which contain power-ups, weapons and/or ammo). Hidden rooms, by the way, can always be recognized in some way (different texture, different light-level, etc.). To give you a rough estimation of how long it will take you to finish this level: it took us more than half an hour to finish SERENITY on "Hurt Me Plenty". But then again: we know them inch by inch...


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Guest

Unknown date

  
Possibly the first good custom Doom episode in
history and still pretty fun to play today!

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Guest

Unknown date

  
Massive gameplay, funny designs (that would be considered a fail today :), very good ideas and that's just from 1994. 5/5 - Optimus

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Guest

Unknown date

  
Still fun after 12 years.

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Guest

Unknown date

  
Not bad. Great for it's age.

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Guest

Unknown date

  
Good levels.

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VGA

Unknown date

  
Well, this probably hasn't really aged very well. Maps aren't convincing/organic/l ogical, I gave up at the second map.

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Guest

Unknown date

  
Doesn't look great, but for 1994 it's far from awful. Plays pretty well. The worst levels are E3M2 (failed realism attempt) and E3M7 (quality over quantity, please!). But the other six levels are fairly worth a go.

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Guest

Unknown date

  
Horrible, overrated pwad that starts off okay for 1994 standards, but quickly becomes garbage. M6 and M7 were two of the most boring and ugly levels I've ever played. I just don't get why everyone loves this one. Oh well, at least parts of M8 looked cool. 2/5

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Guest

Unknown date

  
The textures are old, but the gameplay isn't! Really enjoyable old school fun.

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Guest

Unknown date

  
Some parts are hardly even average for today's standards, but for 1994 this is in the top 1%. Worth a look at the very least.

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Guest

Unknown date

  
A very good (and early) episode for Doom. Some textures Alignements are missing. Only Eternity and Infinity are better.

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Guest

Unknown date

  
Certainly a strong, strong episode from 1994. It has a lot of the usual mistakes, but c'mon... That doesn't really matter. There are plenty of fun moments, and the ammo balance can be surprisingly tight at times. On the other hand, what is it with these guys and lost souls? That gets to be sooooo frustrating at time. 4/5 -Snakes

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Guest

Unknown date

  
Was ok in 1994 but hasn't aged well at all. Very bland. 2/5

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  • File Reviews

    • By Amaruψ · Posted
      This could've been one of the first 32 level megawads that I played after completing the base games. I've played many more since then, and I can honestly say, for a megawad dating back to 1996, it still holds up brilliantly against a lot of modern wads.    Also @DoomGuy999, about that criticism about maps being coop exclusive... "Most levels were made for co-op play, all levels are playable alone as well."   Not exactly sure what you were expecting after having an explicit statement right there.  
    • By Bitofu · Posted
      This is a fine map with a lot of work put in it. I really liked the attention to details and the overall atmosphere of the map. The intended  path is a bit hard to decipher at times, but it ends on a high note.
    • By Rujasu · Posted
      I don't hate it. It's simple and easy, but also clearly designed instead of just slapped together, even if the author is a beginner mapper from the mid-90s.
    • By Arrowhead · Posted
      A neat older megaWAD that was made predominately for co-op play:   From the readme:   "Most levels were made for co-op play, all levels are playable alone as well."   It clearly states this, but some people seem confused by this fact, somehow.   Plays just fine in SP, and is how I've played it the three times I've gone through it now.   Yes, it shows its age a bit in 2024, but what WAD from this era doesn't? Features a great soundtrack, too.   Easy 4/5, even in the current climate.
    • By Bitofu · Posted
      I really enjoyed the adventure that The Artifact takes you on. The levels are grandiose and intricate, full of interesting set pieces and somewhat obscure secrets. On UV, the difficulty is quite high and unforgiving. The icon of sin fight is a bit too complex for my tastes. Nevertheless, it shows a splendid mastery of design and progression.
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