Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

MURDER2.WAD (February 1997)

   (5 reviews)
Sign in to follow this  

Guest

About This File

This is my second Wad to date, and made for DOOM2. Lots of tricks & surprises for everyone. Can be a little tough in some places, but remember, this level can be completed without cheating!. So use your ammo carefully!


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Zahid

  
very good....texture usage and final battle can be improved...apart that a solid map..

Share this review


Link to review
Guest

Unknown date

  
The best map I've played in some time. 5/5 stars.

Share this review


Link to review
Guest

Unknown date

  
It's pretty good... textures are kinda repetitive but the gameplay and the looking of the map aren't bad however. There are also some nice tricks here and there. Try it. 3/5

Share this review


Link to review
Guest

Unknown date

  
This is dated February 1997. It gets off to a poor start, with an awkward first room, and then gets worse with an unintuitive pyramid that you have to climb, and in fact the whole level feels awkward and obtuse. It's an ugly-looking techbase with a grey stone theme, with an outdoors bit at the end, and 159 mostly weak monsters. It has an ammo shortage, inescapable traps, and a switchhunty style that irritated me.

Share this review


Link to review
  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
×