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Half-Lifed

   (27 reviews)
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About This File

Addon map for Doom2, using Valve's textures from Half-Life. Requires a Boom compatible source port to play!


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Guest

Unknown date

  
definitely cool to see after the cartoony sci-fi of the regular Doom texturing - cybershark

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Guest

Unknown date

  
oh no, you have to go through a wall ... 3/5

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Guest

Unknown date

  
The file is updated to the 2009 version. Merged texture and map WADs and fixed up some things in it, not to mention making it a little harder.

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Guest

Unknown date

  
Mixed bag. Ambiance is good. Map layout is a bit too simple, f.e. often too rectangular, like the maze. Gameplay really suffers from endless walking, not knowing where to go; UV is waaay too easy. Music is horrible... Overall: brave attempt, but the map itself is not good. 2 for the result + 1 for the effort = 3/5.

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Guest

Unknown date

  
Buckle up! You're in for a neat little tour of Half-Life. The author has designed the map very cleverly so that it, strenghted by the - frankly - awesome new textures and flats, feels like it could be from Half-Life... And yet the special DooM feeling is still there! I don't know quite how he pulled it off. A small letdown, though, is the (very) weak resistance, making for some very bare rooms and environments. Half-Life fans will be in for a real treat. --4/5

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Guest

Unknown date

  
I am really impressed how much close to the original this looks. All the gfx is changed and there are tricks around!

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Guest

Unknown date

  
Good game :)

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Guest

Unknown date

  
It's more of a quick-off-the-mark feasibility study than a level, but it's impressive on this level; it evokes the style of several parts of Half-Life, with the exception of the monorail and alien levels. It's never really jaw-dropping, though. Without the monsters, baddies and atmosphere, Half-Life's architecture was generally plain and functional (as befits a game set in a more real-world location than Doom).

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Guest

Unknown date

  
This is probably one of my better WAD/texture pieces. Old email address doesn't work anymore, you can contact me on Doomworld or NewDoom forums under this same sig. -Mr. Chris

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Guest

Unknown date

  
Cool! - Szlobo

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Guest

Unknown date

  
Mr Chris' first wad! A pretty good one! 4/5!

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Guest

Unknown date

  
That's brilliant. 5/5

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Guest

Unknown date

  
i played half life 1 so i love this thank you

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Guest

Unknown date

  
If sector-over-sector is ever supported in ZDooM, someone should immediately start work on a TC that basically recreated Ha;f-Life for ZDooM. If noone else does then I'll do it. This is f***ing awesome. Loved it. Five stars. -Gee

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Guest

Unknown date

  
very cool.

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Unknown date

  
Nice, but I ended up running around and looking for the door (I mean vent) way more than I want to in a map with not that many monsters.

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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