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Immortal

   (9 reviews)
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About This File

The design of these wads spans three or four time periods thus the name Immortal. It also reflects the game itself. Many changes have occured and we have Quake, Boom, Xdoom and Zdoom to name a few. Some of them include nice enhancements but for me nothing matches the feel and play of the original game.

These levels are designed for all skill levels but they are not easy. UV is better left to the advanced players. All three skill levels present a good challenge and all are fun to play.

I recorded each level in UV as part of playtesting. It would be great to see them all recorded as fast as possible. If done I'm sure John Blackburn would post them on his Home Page. Or perhaps the fastest recording of each level by different people! PLease record, we'll post the fastest UV lmps.

The textures are beautiful and reflect what had to be a great amount of work on the part of the Gothic Crew. One of the wads is a showcase for all of the stained glass and was built especially for my wife, as was Camelot.


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Guest

Unknown date

  
Good graphics, but that is about everything that's good w/ this 10-lvl wad.

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Guest

Unknown date

  
Lovely gameplay, intense and rather hard. Good graphics, quite original.

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Guest

Unknown date

  
Kinda boring architecture. It's like running through a bunch of shoe boxes.

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Guest

Unknown date

  
Its great for fun play. Thnx!

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Guest

Unknown date

  
These are 10 medium to large sized maps, not mindblowing in their appearance, but with some nice battles. Gameplay follows a pattern, however, which you get used to after a while: while you're walking through the large rooms and ambiences, doors are opening somewhere near you and crowds of monsters are released. You're given plenty of ammo and enough health to manage these problems. Overall, the wad isn't too special, but it was quite fun to play. 3.5/5 -Milian

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danmckrunkin

Unknown date

  
This is a lot better than any of these reviews seem to imply! Each level completely stands out from the others, with interesting themes, which is nice, although it's true there's a lot of skinny corridors with many enemies, that's about the only thing I can fault in this WAD. 5/5. (and the gun noises are nice too!)

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Guest

Unknown date

  
I disagree. From the start there are huge problems. You have lots of enemies and no ammo, just a berserk pack, which you must fight lots of imps and hell knights. Possible without *fast but who plays without *fast?

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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