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The Twilight Zone II: Final Dreams

   (42 reviews)
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Combinebobnt

  
Better than the first

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NuMetalManiak

  
it's too bad he wanted the sound effects gone, since I was one of few who liked them. this mapset is great and cohesive.

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Guest

Unknown date

  
Ripping map sections from TNT and Plutonia is lame!

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Guest

Unknown date

  
Viewed from a 1999 point-of-view, this is a very solid mapset. It offers a lot of visuals and gameplay in a way populair at that time. The only real problem I could find was the super chainsaw, which is much too strong, and using it kills much of the gameplay. Obviously in 2014 it looks often quite outdated and is too easy, but rating it from that pov (map31 :cough:) is not fair. Solid 4/5 for this huge work.

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Guest

Unknown date

  
pretty cool sounds in here this megawad is an absolute must! -KingofFlames maker of SatanUnleashed

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Guest

Unknown date

  
A good megawad, especially considering it was all made by one man! 4/5 for quality but I'll boost it to 5/5 for one-man aspect!

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TimeOfDeath

Unknown date

  
liked, except for the hidden secrets and I changed the deh file so that default doom2 monster hit points were back to normal

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Guest

Unknown date

  
this looks like a jokewad, but still cool

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mdmenzel

Unknown date

  
Playing the first couple of minutes, I thought I was getting into one of those boring slaughterfest WADs. I stuck with it and found out that there is some really good game play here. Good designs. A bit heavy on some of the powerups (rockets come to mind) but really fun to play. 5 stars.

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Guest

Unknown date

  
Paul has made some maps that are worth playing, and many that aren't. Most of these fall into the latter category.

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Guest

Unknown date

  
TLZ2 is much better than TLZ1, because I always knew how to go on in this level pack and it is much fun to play. Great visuals. GG***** Paul Corfiatis had outdone himself with this wad and the Death Tormention series. No need for part 3 of the TLZ, well done! 5/5

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Guest

Unknown date

  
Yes, the Ben who did the playtesting is actually a well known Australian cricket player named Ben Hilfenhaus who has played a some games in Australia's one day team. He lived next door to me for several years and we got stuck into Doom for a while. -PC

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Guest

Unknown date

  
Best ZDoom Megawad ever. *****- Moti.

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Guest

Unknown date

  
ok, musics=3, sounds=1, gameplay=0.5, visuals=4. overall=2

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Guest

Unknown date

  
Pretty awesome ^^

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Guest

Unknown date

  
There is a lot of hit and miss in this wad, but also a great improvement looks wise to the whole compared to the first Twilight zone. The sounds didn't bother me too much. Overall just a lot of fun. 4 Stars

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Guest

Unknown date

  
fun 5

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Guest

Unknown date

  
Insanely awesome ZDoom WAD! 6/5

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Guest

Unknown date

  
I'm very impressed!

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Guest

Unknown date

  
Mediocre.

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Guest

Unknown date

  
This is not a Zdoom megawad. It will work with any port. Like The Twilight Zone 1, I have been thinking of giving this wad an architectul facelift. Maybe, depends on what else I have in mind. -PC

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Guest

Unknown date

  
^No, I think most fall into the former category. Most of the latter ones you're referring to are likely his jokewads or some Bella II maps. I even think WOS is worth playing, and this has inferior architecture but lacks the symmetry issues.

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Guest

Unknown date

  
4/5. Generally good maps but not Paul's best. Definitely worth a play, though.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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