Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Enemy Stalkers Part I

   (5 reviews)
Sign in to follow this  

Guest

About This File

After years of fighting and bloodshed, Earth's defense forces have put together an elite team of super-skilled warriors to once and for all destroy the enemy. This team, called Enemy Stalker is sent to the distant military base named Cerrus 2. Your mission: Decimate.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

NuMetalManiak

  
very very bad, a lot of demons in the starting room, and rather haphazard placement of things. design is very bad too. nothing really good sticks out for this map.

Share this review


Link to review
Guest

  
Enthusiastic large beginners map. Sadly the result is horrible: layout looks overall just like a bunch of lines without motiv, texture use is dead simple, monsters look like being placed blindly. Has the ambiance of an early 1994 map, thus from those experimenting & learning days with too many failed attempts. F.e. has too many useless rooms. Gameplay is about absent. Overall: 1* for the effort, 0 for the implementation. BTW @ ^: have you played another map?

Share this review


Link to review
Guest

  
Good map the gameplay is good but the design is bad good example that gameplay is better -DoomWorldratings

Share this review


Link to review
Guest

Unknown date

  
Like 1994, but in 1999.

Share this review


Link to review
Guest

Unknown date

  
Tedious; basically a large and very old-fashioned maze, with long featureless corridors and large featureless rooms and the Doom II monsters (which seem out of place in a Wad that harkens back to mid-1994). One star because it didn't actually make me angry, although it's tedious and worthless.

Share this review


Link to review
  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
×