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crusades.wad, Issue 1.

   (83 reviews)
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About This File

You need a registered version of Ultimate DooM to play this. 2.2 Mb when unzipped.

This is a full, nine map DooM 1 episode incorporating the 5 previously released 'Spooky' maps plus 4 spanking brand new, neverseenbefore ones. If you've already played the spookies, then sorry but I have decided to release this wad purely for my own benefit. I wanted to sign off from DooM with some kind of accomplishment i.e. a complete episode for Doom 1....and this is it!!

The new maps are e4m1, e4m7, e4m8 & e4m9 in case you don't want to play the spookies again. Each map is designed to be played from scratch.

This wad will run with v1.9 and is not exclusive to any port.

+++ SPECIAL NOTE FOR ZDOOM USERS +++ You must use the extension "-noflathack" in the command line, otherwise this wad will crash.


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Unknown date

  
really good detail and gameplay make this a great mod. i just hope to see more, possibly the next one will be a total conversion devoted to crusades

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Unknown date

  
Amazing! For me, easily the best episode for doom 1, wheater it's for gameplay (which is tough), or the superb dark atmosferic, detailed architecture, it just beats the crap out of all episode 4 replacements i've played (including death tormention series), and yes, i prefer it to the authors "slayer" episode, although that one is awesome aswell. And quality doom1 replacements are something of a rarity, so if you're into doom 1, you can't go wrong here. 5/5 -TeH NeXuS

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Unknown date

  
Amazing architecture and atmosphere and loads of fun. One of the best Doom I episodes ever crafted.

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Unknown date

  
I agree with the above-excellent architecture&lay-out ,atmosphere&gameplay !A MUST play! 5/5

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Unknown date

  
Fantastic, very atmospheric, excellent gameplay

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Unknown date

  
surely excellent

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Guest

Unknown date

  
WOW MAN THIS GAME IS SOOO COOL

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Unknown date

  
This was one of the best episode replacements I've played, and every level is a good progression from the last, providing fair but tough challenge that rises with each level. The atmosphere is exceptionally "spooky," making perfect use of custom textures and stock Doom stuff.

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Unknown date

  
May possibly be the best map I have ever played. A mixture of Doom, and evil. 5/5 -r_rr

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Unknown date

  
^Idiot.

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Unknown date

  
Talented mapper Wiles (Slayer, Darkening 2) serves up a disjointed, uneven set of castle/base maps. Some maps are very good (e.g. E4M7 and E4M8) whereas the gameplay in others is lacklustre, and sometimes even annoying (including a strange infatuation with lost souls). The improper new sounds should have been left out. Nothing to complain about in the aesthetics department. Overall, a solid piece of work which is pretty darn good. --4/5

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Unknown date

  
FUCK YEAH!

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Unknown date

  
MASTERPIECE. I prayed for CrusadesII!

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Unknown date

  
Fantastic. Another wad that treates doom mapping as a form of art.

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Unknown date

  
Call this "Thy Flesh Consumed II" :D Just what I like. *****

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Unknown date

  
"You need a registered version of Ultimate DooM to play this." aww fuck, i've got the shareware version. how can i play this shit? nonetheless, i still give this wad 4 stars for effort. can't wait to buy full version of doom 1 to play this and many wads as i own only doom 2.

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Unknown date

  
I agree strongly with what everyone else has already said; this is a truely amazing episode . In terms of Doom I Episode 4 wads, this is IMO in a tied second place with DT2 and beaten only by DT3. There is really nothing wrong with this episode at all - it is so good that this could be a commercial episode and be quite popular - it sure beats all of the original Doom levels hands down. Difinantly not an episode to be missed.

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Unknown date

  
Very atmospheric and a nice challenge. Highly recommended!

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Unknown date

  
It's hard to believe this wad is some 12 years old - it would be a great release even today. I think it's right with DT3 for best E4 replacements.

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Unknown date

  
Yeah, baby! Is gonna REAL WAD!!! Better then Death Tormention 2!!!! Yeah, bitch!

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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