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ALPHA GUNS (and more)

   (30 reviews)
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About This File

Way back in April of 1993 id Software sent to their Beta Testers the Alpha v0.4 of their upcoming game "Doom: Evil Unleashed". Most of the weapons, powerups, health and ammo never made it into the final game. Many of the early wall and floor textures were also dropped. There's even a monster in the early Alpha versions which you would hardly recognise.

Alpha Guns is a Partial Conversion for Doom and Doom II which simulates part of this Doom Alpha v0.4.

The early Space Marine had a very crude arsenal at his disposal - chainsaw, bayonet, rifle and machine gun. The rocket launcher, plasma gun and BFG 2704 (later to become the BFG 9000) were still in the pre-prototype stage where only a weapon icon was available. The Super Shotgun of course was still only a thought in some UAC engineer's head.

ALPHA GUNS enables you to experience the DOOM amd DOOM II worlds as if advanced weapons development had ceased back in April 1993. See what the early Space Marines had to deal with as you battle the original levels with the Alpha chainsaw, bayonet, rifle and machine gun. The levels are now filled with Alpha powerups, health, armor, ammo, etc. Only the most battle-hardened Space Marines need apply because the remaining weapons (super shotgun, rocket launcher, plasma gun and BFG 2704) have all been replaced with prototype versions which may not work quite as well as the production models you have come to know.

See below for Extra Notes - artistic licenses taken, test results, etc.


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Unknown date

  
It rules, 5 stars.

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Unknown date

  
ZDOOM IS FUCKING TIGHT but this works for it OMFG soooo god damn nice

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Unknown date

  
It's a decent weapons mod, I like the status bar in particular. The guns themselves are really only useful for their graphics.

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Unknown date

  
It was okay.

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Unknown date

  
The "beta" patches that come with MBF are astronomically better than this. But that is no reason to give this 0 stars. 3/5

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Unknown date

  
Nice wad and hilarous prototype weapons. 4/5

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Unknown date

  
Effort: A+ WAD: F- (Jokes!!!) Overall: D (Jokes again!!!!)

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Unknown date

  
If the Chaingun, Rocket Launcher, Plasma Rifle, and BFG actually did what they did back in their beta stages, I might have awarded a minimum 3 stars.

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Unknown date

  
holy shit your good man

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Unknown date

  
5 stars simply for the resources like skies and graphics.

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Unknown date

  
Damn thing won't run on my Doomsday! So, no stars for you!

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Unknown date

  
This is an awsome WAD...it very intresting

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Unknown date

  
Quite interesting, but the weapons power and effects aren't so correct. 3/5

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Unknown date

  
good but the the levels & half the graphics are missing out of this wad.

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Unknown date

  
I was looking for that sky texture for ages, thank you! The Ep3 sky was completely new to me, should be able to make something very nice out of it.

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Unknown date

  
I cant acess the new weapons :(

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Unknown date

  
Well, it does share some of the alpha material, but it isn't truly alpha guns. Would be nice to see a full alpha mod complete with score system.

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Unknown date

  
QUOTE: The "beta" patches that come with MBF are astronomically better than this. But that is no reason to give this 0 stars. 3/5 No they arent, the only thing that i like in MBF are Lost Soul, Barons powerball sprites and SKYBOX with 4 moons. Rest is just too close to the original. Also lack of ALPHA weapons in MBF was a big mistake.

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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