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ALPHA GUNS (and more)

   (30 reviews)
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About This File

Way back in April of 1993 id Software sent to their Beta Testers the Alpha v0.4 of their upcoming game "Doom: Evil Unleashed". Most of the weapons, powerups, health and ammo never made it into the final game. Many of the early wall and floor textures were also dropped. There's even a monster in the early Alpha versions which you would hardly recognise.

Alpha Guns is a Partial Conversion for Doom and Doom II which simulates part of this Doom Alpha v0.4.

The early Space Marine had a very crude arsenal at his disposal - chainsaw, bayonet, rifle and machine gun. The rocket launcher, plasma gun and BFG 2704 (later to become the BFG 9000) were still in the pre-prototype stage where only a weapon icon was available. The Super Shotgun of course was still only a thought in some UAC engineer's head.

ALPHA GUNS enables you to experience the DOOM amd DOOM II worlds as if advanced weapons development had ceased back in April 1993. See what the early Space Marines had to deal with as you battle the original levels with the Alpha chainsaw, bayonet, rifle and machine gun. The levels are now filled with Alpha powerups, health, armor, ammo, etc. Only the most battle-hardened Space Marines need apply because the remaining weapons (super shotgun, rocket launcher, plasma gun and BFG 2704) have all been replaced with prototype versions which may not work quite as well as the production models you have come to know.

See below for Extra Notes - artistic licenses taken, test results, etc.


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Unknown date

  
It rules, 5 stars.

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Unknown date

  
ZDOOM IS FUCKING TIGHT but this works for it OMFG soooo god damn nice

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Unknown date

  
It's a decent weapons mod, I like the status bar in particular. The guns themselves are really only useful for their graphics.

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Unknown date

  
It was okay.

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Unknown date

  
The "beta" patches that come with MBF are astronomically better than this. But that is no reason to give this 0 stars. 3/5

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Unknown date

  
Nice wad and hilarous prototype weapons. 4/5

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Unknown date

  
Effort: A+ WAD: F- (Jokes!!!) Overall: D (Jokes again!!!!)

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Unknown date

  
If the Chaingun, Rocket Launcher, Plasma Rifle, and BFG actually did what they did back in their beta stages, I might have awarded a minimum 3 stars.

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Unknown date

  
holy shit your good man

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Unknown date

  
5 stars simply for the resources like skies and graphics.

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Unknown date

  
Damn thing won't run on my Doomsday! So, no stars for you!

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Unknown date

  
This is an awsome WAD...it very intresting

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Unknown date

  
Quite interesting, but the weapons power and effects aren't so correct. 3/5

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Unknown date

  
good but the the levels & half the graphics are missing out of this wad.

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Unknown date

  
I was looking for that sky texture for ages, thank you! The Ep3 sky was completely new to me, should be able to make something very nice out of it.

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Unknown date

  
I cant acess the new weapons :(

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Unknown date

  
Well, it does share some of the alpha material, but it isn't truly alpha guns. Would be nice to see a full alpha mod complete with score system.

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Unknown date

  
QUOTE: The "beta" patches that come with MBF are astronomically better than this. But that is no reason to give this 0 stars. 3/5 No they arent, the only thing that i like in MBF are Lost Soul, Barons powerball sprites and SKYBOX with 4 moons. Rest is just too close to the original. Also lack of ALPHA weapons in MBF was a big mistake.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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