THOPOST2 - Theme Outpost21 (version 2) - for DOOM II v1.9
NOTE: THOPOST2 requires THEME17.ZIP for the Alien-Predator-Terminator
resources and patch. You can get theme17.zip here:
THOPOST2 also requires a Source Port which can import DeHackEd
patches and pwads containing sprite data - such as MBF, PRboom,
Boom, etc. (do not use Legacy v1.28 or ZDoom v1.18b - see below).
You against ALIEN, PREDATOR and TERMINATOR
in a "small outpost on a distant planet".
This is a modified version of THOPOST.WAD which was originally supplied
in THEME17.ZIP. The original version of THOPOST.WAD is also available
without the main A.P.T. resources in THOPOST.ZIP.
Theme patch v1.7 Werner Spahl email@example.com
Outpost 21 Scott Amspoker firstname.lastname@example.org
Version 2 mods by: Sparky of KISS Software email@example.com
Theme Outpost21 has been updated with the kind permission of the
original author, Scott Amspoker (firstname.lastname@example.org). Checkout his Home
Page at http://www.rt66.com/sda. It looks like Scott's more into
motocross than Doom these days, in fact in his email he said
"Wow. I didn't realize that Doom was still popular".
Mods made by Sparky of KISS Software:
- converted the level to DOOM II and added a Super Shotgun
(it's in the armory where most of the weapons are).
- added the texture patches from the original Doom I version
(welcome back startan1).
- added a second .deh file for the level name
- added the sky texture from the Doom II version of opost21.wad
- created a "Outpost 21" level-name graphic for MAP01
- used the same level name graphic for the "New Game" menu option.
- added a Title Screen showing a screen shot from Theme Outpost, and
the Alien, Predator and Terminator logos used in the movies.
- added The Terminator menu bullets
- added a Menu Logo showing images of the Alien, the Terminator and
This version is designed specifically for the Doom Source Ports and
does not require patching. You still need theme17.zip which contains
theme17.deh and theme17.wad. For example:
boom -- -deh theme17 thopost2 -file theme17 thopost2
Start a new game and select "Outpost 21".
THOPOST2 tested okay with:
MBF v2.03 <--- although the "highres" option is only 640x400
this is the best of the three for THOPOST3.
The only thing missing is a mouse-look feature
like in ZDoom or Legacy, but alas... (see below).
THOPOST2 will not work with:
Any version of Doom I or Ultimate Doom
'Plain Vanila' Doom II
ZDoom v1.18b - lots of wierd bugs with several of the new monsters
- the Menu Logo is badly distorted if the screen
resolution ratio is not the same as Doom's original
320x200 (eg. 640x400).
- the menu color palette is faulty.
Legacy v1.28 - some things are transparent which should be solid.
- the Menu Logo crashes the game. If I change the
screen offset then it is wrong in ALL other ports.
This is a bug in Legacy as the new 320x82 m_doom
graphic even works in 'Plain Vanilla' Doom.
- Legacy can only import one DeHackEd patch at a time.
* Copyright / Permissions *
The original author's request still stands:
"Authors may NOT use this level as a base to build additional levels."
Email Scott or Werner and they may give you permission to use their
stuff ... just like I did.
* Where to get this WAD *
The original text file follows:
Title : Theme Outpost
Filename : THOPOST.WAD
Authors : Scott Amspoker and Werner Spahl
Email Addresses : email@example.com
Misc. Author Info : The level was designed and created by
Scott Amspoker (OPOST21.WAD), I only
modified it to demonstrate the various
possibilities of the Theme Doom Patch!
Description (read this!): TO PLAY THIS LEVEL THE CORRECT WAY YOU
MUST INSTALL THE THEME DOOM PATCH 1.7!
In the near future:
After the complete destruction of their main computer laboratory
a long time ago CYBERDYNE SYSTEMS stopped their chip projects and
succeeded in the construction of expensive fighting machines due
to a remaining Terminator arm and eye witness testaments.
The WEYLAND-YUNTANI Corporation, still suffering from the loss of
a whole colony, used the genetic information isolated from Alien
secretions on board of the returned Marine cruiser Sulaco to dev-
elop primitive but cheap clone Trooper.
Joining their efforts to create an entirely artificial military
force the two companies started battle-testing in a small outpost
on a distant planet. Experiments were running regulary with new
more defensive Terminators when creatures similar to the Aliens
recently described attacked the station.
Specimen were captured to study their use as biological weapons,
but a new threat appeared in the form of semi-invisible warriors.
Quite obviously these Predators hunted the Aliens, but soon began
to fight everyone else too. At this point somebody transmitted a
distress call to the Marine corps but on further inquiries all
problems were denied and an intervention of the Marines strictly
As rumours of illegal military activities of the two corporations
had spread already, nevertheless a quickly assembled Marine task-
force was send off in one of the first hyperspace spaceships that
was by chance under your command. The small team consisting of an
adviser, an android and the usual bunch of Marines had just left
your ship when some wild shooting and yelling started. Taking the
elevator from the landing place up to the outpost you wonder what
the hell had happened!
Additional Credits to : Scott Amspoker for the original level,
Raphael Quinet and Brendon J. Weber for
DEU 5.21, Denis Moeller for NWT 1.3 and
of course id for Doom!
* Play Information *
Game : Doom
Map Number : E1M1
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
New Sounds : Theme Doom Patch 1.7
New Graphics : Theme Doom Patch 1.7
New Music : Borrowed from E1M3
Demos Replaced : None
* Construction *
Base : Modified OPOST21.WAD
Editor(s) used : DEU 5.21, NWT 1.3
Known Bugs : none
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
* Where to get this WAD *
FTP sites: ftp.cdrom.com
BBS numbers: -