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Death Tormention II

   (23 reviews)
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About This File

The fantasic sequel to Death Tormention I with 8 supremley evil levels designed from scratch just for The Ultimate Doom. The levels are much harder than Death Tormention I. There are lots of traps throughout, etc. The style is just like id's E4, medieval. There's not much to say, load this up in The Ultimate Doom and take a real blast with 8 all new levels never seen before.

Every secret level in the original 3 DOOM episodes have been replaced with new ones.

To run a wad type

C:>doom -file xxxxxxxx.wad_

xxxxx is the name of the wad file.


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Unknown date

  
Awesome episode. Better architecture and more advanced maps than first DT, but good gameplay and E4 style well preserved. Although be aware you may have seen two maps here already; E4M2-->mildly modified Map24 of twzone2.wad, E4M5-->same as pe4m_se.wad. But 7 fantastic new levels make up for it, and earn this episode its 5/5; very highly recommended!

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Unknown date

  
The above two reviews: dead wrong. ^^ because the first part is not better, ^ because the third part is better. It's pretty clear to me that, in just about every conceivable aspect, the episodes in this series improve as they progress. This wad gets 4/5 (dt1 gets 3/5 and dt3 gets 5/5).

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Unknown date

  
I agree with the above. Well, maybe not my alltime favorite, but I love it, hands down. You MUST DOWNLOAD THIS NOW!!

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Guest

Unknown date

  
Nothing special

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Guest

Unknown date

  
Not really in style with E4, i.e. the levels aren't organic like original E4, they're rather blocky, linear and quite bright... Episode 4 was quite dark and congested, with many flooded/moated places, you know (do check levels 1,2,5,6,9 and the others). I think Crusades.wad still marks one of the best E4 remakes. Not to say this episode sucks. It has its challenges and design perks. Let's call it pcorf style shall we? :) 4/5

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Unknown date

  
I am bothered by the previous 2 reviews (especially the previous review) not giving 5/5. There is no reason in the world this shouldn't get a 5. It is a fantastic episode mimicing the style of the original E4, with fun, challenging gameplay. It's tough to fault the architecture - it isn't uber-detailed, but it certainly is pretty enough, and maintains the E4 feel. You should play this now, then dive straight into DT3, which puts even this episode to shame! Still definately 5/5

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Unknown date

  
DT3 is even better, but stll can't give this any less than 5 stars, as it is a fantastic episode. Well worth playing.

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Unknown date

  
Everything about this awesome new 4th episode for The Ultimate Doom is just that - LEGENDARY. The sectors are carved out perfectly with complexity, the symmetry is mathematically accurate, the textures are chosen very well, the enemies are placed just right with lots of attention paid to difficulty levels. The music is DOOM MUSIC (not that boring shit that people try to make), meaning that it gets you ready to kill. This is definitely worth the download, so get it now!

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Unknown date

  
My favourite Ultimate Doom episode.

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Unknown date

  
In no way can this mimic Episode 4's style. It's too linear and uniform, for starters. Episode 4 was either too crowded or too tame. Maps were also more or less bright. Here, every direction points right ahead, square-shaped blue-yellow-red-free hubs are common, side doors are usually barred, and the music isn't very well suited to Doom. 3 out of 5.

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Unknown date

  
First and third parts are better. 4/5

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Unknown date

  
Gotta disagree with the above comment. Definitely the best of the series, and arguably the best "Corfiatis et al." project (the other contender for that status being 2002ADO, especially before it got jerked about with unnecessary re-releases). Anyway, DT2 is an awesome episode.

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Unknown date

  
There is no reason in the world this should get a 5. I dislike this careless pcorf style. Crusades ten times better. ** /hth

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Unknown date

  
I agree with the above review. 5/5

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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