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Death Tormention II

   (23 reviews)
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About This File

The fantasic sequel to Death Tormention I with 8 supremley evil levels designed from scratch just for The Ultimate Doom. The levels are much harder than Death Tormention I. There are lots of traps throughout, etc. The style is just like id's E4, medieval. There's not much to say, load this up in The Ultimate Doom and take a real blast with 8 all new levels never seen before.

Every secret level in the original 3 DOOM episodes have been replaced with new ones.

To run a wad type

C:>doom -file xxxxxxxx.wad_

xxxxx is the name of the wad file.


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Unknown date

  
Awesome episode. Better architecture and more advanced maps than first DT, but good gameplay and E4 style well preserved. Although be aware you may have seen two maps here already; E4M2-->mildly modified Map24 of twzone2.wad, E4M5-->same as pe4m_se.wad. But 7 fantastic new levels make up for it, and earn this episode its 5/5; very highly recommended!

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Unknown date

  
The above two reviews: dead wrong. ^^ because the first part is not better, ^ because the third part is better. It's pretty clear to me that, in just about every conceivable aspect, the episodes in this series improve as they progress. This wad gets 4/5 (dt1 gets 3/5 and dt3 gets 5/5).

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Unknown date

  
I agree with the above. Well, maybe not my alltime favorite, but I love it, hands down. You MUST DOWNLOAD THIS NOW!!

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Guest

Unknown date

  
Nothing special

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Guest

Unknown date

  
Not really in style with E4, i.e. the levels aren't organic like original E4, they're rather blocky, linear and quite bright... Episode 4 was quite dark and congested, with many flooded/moated places, you know (do check levels 1,2,5,6,9 and the others). I think Crusades.wad still marks one of the best E4 remakes. Not to say this episode sucks. It has its challenges and design perks. Let's call it pcorf style shall we? :) 4/5

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Unknown date

  
I am bothered by the previous 2 reviews (especially the previous review) not giving 5/5. There is no reason in the world this shouldn't get a 5. It is a fantastic episode mimicing the style of the original E4, with fun, challenging gameplay. It's tough to fault the architecture - it isn't uber-detailed, but it certainly is pretty enough, and maintains the E4 feel. You should play this now, then dive straight into DT3, which puts even this episode to shame! Still definately 5/5

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Unknown date

  
DT3 is even better, but stll can't give this any less than 5 stars, as it is a fantastic episode. Well worth playing.

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Unknown date

  
Everything about this awesome new 4th episode for The Ultimate Doom is just that - LEGENDARY. The sectors are carved out perfectly with complexity, the symmetry is mathematically accurate, the textures are chosen very well, the enemies are placed just right with lots of attention paid to difficulty levels. The music is DOOM MUSIC (not that boring shit that people try to make), meaning that it gets you ready to kill. This is definitely worth the download, so get it now!

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Unknown date

  
My favourite Ultimate Doom episode.

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Unknown date

  
In no way can this mimic Episode 4's style. It's too linear and uniform, for starters. Episode 4 was either too crowded or too tame. Maps were also more or less bright. Here, every direction points right ahead, square-shaped blue-yellow-red-free hubs are common, side doors are usually barred, and the music isn't very well suited to Doom. 3 out of 5.

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Unknown date

  
First and third parts are better. 4/5

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Unknown date

  
Gotta disagree with the above comment. Definitely the best of the series, and arguably the best "Corfiatis et al." project (the other contender for that status being 2002ADO, especially before it got jerked about with unnecessary re-releases). Anyway, DT2 is an awesome episode.

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Unknown date

  
There is no reason in the world this should get a 5. I dislike this careless pcorf style. Crusades ten times better. ** /hth

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Unknown date

  
I agree with the above review. 5/5

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  • File Reviews

    • By Classicgamer6 · Posted
      Hangar is a single GZDoom level that has one of the best uses of 3D floors I've seen. There really isn't much I can say about this level except that is just really solid.
    • By Classicgamer6 · Posted
      I have a soft spot for levels set in somewhat realistic facilities that also feature a light horror theme, however, what I don't like are levels full of what can be surmised as annoying monster encounters. Specifically what I find annoying are the monsters placed on UV which lead to rather poor level flow. This level does look good and has a nice custom song playing but the stock scream sound effects that play somewhat frequently do detract from this. Overall this is an okay level that could very easily be made good if monster flow was made better and the screams were played less often.
    • By Figgy McSquiggins · Posted
      I was loving it, had a fair bit of challenge. Every fight really put you to the test. Excellent map design, too. You clearly worked hard on it, and that is not lost on me. That being said, as soon as it hit whispering winds, I instantly hated it. It just devolved into finding one of 20 invincibility power ups, and spamming the bfg. Took all the fun out of it when you're backed into a corner against 100 barons, 100 revenants, 100 cacos, 5 cyberdemons, 600 imps, 250 zombie gunners, a spider mastermind, and 20 arch-viles that revive the fuckers, and all you can do is spray the bfg and hope invincibilty doesn't run out.
    • By Classicgamer6 · Posted
      Playing this level brought up memories of playing Half-Life 2 with my GeForce 250 on ultra low settings what with the fullbright lighting. This level could seriously benefit from having less bright indoor/outdoor areas and some detailing to reflect that since as is this level has a rather basic look that is not complemented by the lighting. Each of the monster encounters are rather uninteresting with large groups of monster attacking all at once, however, these trivialized by ample ammo pickups
    • By dylux · Posted
      Titan II Review:   The Good:   - Big Maps - Lots of detail   - Loads of everything to keep you going   - Dogfighting galore – but not a slaughterfest   - Lots of secrets that are rewarding   - “New” monsters are great   - Minigun rocks!   The Bad:   - There’s no Titan III   In Short:   Whoever said that Titan II was better than Titan I was absolutely 110% correct! (and I loved Titan I as well). Much work went into this fantastic WAD. Every Map was excellent. Never boring. I had loads of fun playing this Titan II. Maps 07 and 09 were my faves. Bravo! Thanks for making it. :)   Solid 5 out of 5 Stars
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