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T2

   (1 review)
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About This File

a single-player level for Doom II featuring new monsters, weapons, sound and music, and a few textures. T2 is a combination of several Doom addons including Theme Patch and AliensDoom.

T2 REQUIRES A SOURCE PORT WHICH CAN IMPORT DEHACKED PATCHES AND PWADS CONTAINING SPRITE DATA - SUCH AS ZDOOM, MBF, SMMU, BOOM, PRBOOM, LEGACY, ETC.

This is a modified version of T.ZIP (containing the latest file tryit.bat dated 20/4/95). The original author of the T.zip compilation is unknown, but the authors of the original material are:
Theme14 and Theme16 (weapons, monsters, sounds, etc.) - Werner Spahl
AliensDoom (weapons, sounds, etc.) - Marc Gordon, David Lobser, Mike Dickson, Dan Goldwasser, Bernd Kreimeier
predator.wad (sound effects) - Dream Warrior & Time Traveler
techbar.wad (status bar) - Josh (aka Phallus)

WARNING:
The original T.zip was a poorly designed and put together addon for Doom II. The author took two excellent Partial Conversions (AliensDoom and Theme Patch), joined them together (badly), added some stuff, and the result was a confused mess! Just to add insult to injury, the wads supplied in T.zip were bloated with OVER 4MB OF WASTED SPACE!!! Because T.zip was badly conceived and implemented, this updated version is not much better than the original.


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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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