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The Fiery Descent v1.0

   (7 reviews)
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About This File

While I enjoy making my various water-themed maps for Heretic, I thought a change of pace would be in order. So I created this map, set inside a great volcano. I'll be the first to admit that it's not very long, but that is the idea..

I made every attempt to make the inside of the volcano as realistic as possible. Thus, there are many places where the ground is unstable, and plenty of nasty lava pits to fall into. Most have ways out however, but it's not a good idea to go in them!

Oh, and in case you were wondering, the background music is from the Aitos region of the SNES classic Actraiser.


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Walter confetti

  

A unexpected really cool map, pretty cool visually especially for the time it was done. Layout is really good, intricate but you can't get lost, lots of interconnection and gameplay is easy, but challenging.

Only thing i didn't fully enjoyed it was the inescapable pit in the cave after the yellow door.

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whirledtsar

  

Fun level. The atmosphere & detail are quite well-done. The difficulty is perfectly reasonable, and comes from the hazardous & claustrophobic level design rather than ammo starvation.

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Guest

Unknown date

  
A good level. Rather short but worth playing.

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Guest

Unknown date

  
Same than above, and it's hard ! Personnally I don't like the music much... 4/5. ~Naan

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Guest

Unknown date

  
A fine piece of work. It is, as the author says, somewhat short, but it looks great/convincing, and it's fun, too. Ammo balance is dead-on. Generally a very uncomfortably cramped environment; but that's the point. --TDotW

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Guest

Unknown date

  
Good level but ran out of ammo at the end

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  • File Reviews

    • By Philnemba · Posted
      A set of crude mixed bag of 9 maps from January of 1996 from shit(Map01) to pretty good(Map03). Grant it these maps are a bit on the easy side with a bit too much health & ammo but the large monster count makes up for it :)   3.5/5
    • By Argenteo · Posted
      Surreal psycho-robot salad. Love that frantic chessboard arena fight vs Cyberdemon. Slow moving rockets??
    • By Argenteo · Posted
      A bit dark at first, don't go blowing the barrels in your face, the maps were getting better as I follow the episode. I remember getting lost in e2m7 (my favourite).
    • By Walter confetti · Posted
      Large techbase with a "labyrinthic" layout with some interesting special effects like invisible walls, including the weirdest choice of putting a invisible wall beyond a door making you think that you can pass it, but not. Plus includes non-toxic nukage (i like when in maps, especially in old ones, this thing happens!) and monsters. And big boxes of ammo. A lot of both, actually. This map could be put as some sort of slaughtermap, but not that difficult as you can think. So, just an endurance test.   The map crashes on vanilla doom.exe when saving and found some minor bugs for the invisible floors trickery at the lift after the yellow key.   Overall, a cool and thought map, overall.
    • By Oldschoolgeek32 · Posted
      E2M1 E2M1 is a good yet puzzling map. It contains chalk full of puzzles, secrets, and confusing traps alongside slightly cramped hallways. I also like the hellish theme incorporated and it could nearly pass as an "Inferno" Map! Another thing is that, its really impressive for 1994 and implements a lot of aspects in Doom Puzzles. Overall, a good map, could do some slight improvements on texture use though. E2M2 E2M2 on the other hand is an arena-like battle map. a lot of the architecture such as the pyramid is pretty cool and some other aspects of the map. The space of this map is quite big and it could use some more monsters and more guns with its overall big atmosphere..an average battle map, not bad! 
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