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The Fiery Descent v1.0

   (6 reviews)
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About This File

While I enjoy making my various water-themed maps for Heretic, I thought a change of pace would be in order. So I created this map, set inside a great volcano. I'll be the first to admit that it's not very long, but that is the idea..

I made every attempt to make the inside of the volcano as realistic as possible. Thus, there are many places where the ground is unstable, and plenty of nasty lava pits to fall into. Most have ways out however, but it's not a good idea to go in them!

Oh, and in case you were wondering, the background music is from the Aitos region of the SNES classic Actraiser.


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whirledtsar

  

Fun level. The atmosphere & detail are quite well-done. The difficulty is perfectly reasonable, and comes from the hazardous & claustrophobic level design rather than ammo starvation.

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Unknown date

  
A good level. Rather short but worth playing.

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Guest

Unknown date

  
Same than above, and it's hard ! Personnally I don't like the music much... 4/5. ~Naan

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Unknown date

  
A fine piece of work. It is, as the author says, somewhat short, but it looks great/convincing, and it's fun, too. Ammo balance is dead-on. Generally a very uncomfortably cramped environment; but that's the point. --TDotW

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Unknown date

  
Good level but ran out of ammo at the end

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  • File Reviews

    • By Meril · Posted
      For 1995 design is ok. But is VERY short. 3 min in slow pace.  Map is easy af.
    • By Meril · Posted
      Square rooms, no details, ugly. Secrets aren't flagged as secret. Only for crappy-wad-lovers.
    • By Meril · Posted
      For 1995, not bad. Some ideas, are really cool, but they're mixed with dumb things. Texture misalignments are common. Overall I had nice time with this.
    • By Nems · Posted
      Aside from a couple of stinkers (I'm looking at you, maps 20 and 33), this was a pretty fun and challenging map set to play through. For the time limit imposed in order to make these maps, they're of pretty nice quality, I think. While I wasn't the biggest fan of the (in my opinion) overusage of Arch-Viles and Revenants, it was still a fair challenge.
    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
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