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proto1.zip

   (5 reviews)
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About This File

This is my very first wad designed to be playable at any difficulty level thus avoiding the instant death, kill everything in sight kind of wads. There are a few traps and interesting rooms so give it a shot (no pun) and see what you think. This wad replaces E2M1 on Doom so it will only work with the registered version of Doom!!!!


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Unknown date

  
This is a very early level ("made possible with the New DEU5.0 wad editor") from before the dawn of history. By modern standards it's terrible, but I give it a star because it has a bit of creativity; there's an invisible maze, some traps, a "final battle", it feels as if a bit of work might have turned it into something decent. The problem is that it's tiny, unentertaining, poorly-textured, and there's a crushing ceiling trap right at the start.

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Unknown date

  
This wad has been in my opinion unfairly rated, there are a lot of worse maps out there than this. The map has a lot of creativity for 94 and although it is not anything special these days it still satisfies with plenty of action and surprises. I would say this still manages to come off as average these days and is definately worth a look for fans of doom and for people looking for half-decent to decent wads from 94, 3/5.

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Unknown date

  
So old, and the map's unique style is cool, 4/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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