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Arena

   (3 reviews)
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About This File

Crap your pants (just a little) when you enter the level, run around trying to figure your way out of this mess, try to avoid having your head rammed up your ass, then limp the heck out of The Arena.

Simple but deadly level (dead simple? Hmmm, where have I heard that phrase before?). You'll either be marching out of there with monster cojones in your hands, or they'll be carrying you out in body bags. Bit by bit.


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Memfis

  
A simple arena where you have to press some switches while dodging cyberdemon rockets and other stuff. It's pretty easy by modern standards: simple circlestrafing will do the job unless you're unlucky and happen to catch a stray rocket that was meant for one of the monsters.

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Unknown date

  
The concept is good. I wish there was...hmmm I don't know....health. At least I don't think there is I never made it to the stage if there is any. I REALLY hope you rerelease this with health, then it'd be really fun. 2/5

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Unknown date

  
This level sucks!

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  • File Reviews

    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
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