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Brick Death Match: Skin and Heat version 1.1 (An internal demo is now included)

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About This File

This level uses mostly brown textures ( don't worry, it's not ugly.:)) There is a lava pit in the center of the structure. You can use this to damage your enemies if you can shoot him or her in there.

Another feature is a series of teleports. there are eight teleports that allow for quick transportation. They can also be used to cut your opponents off if you can predict thier general movement strategies.

*Important Exit Notice* The exit requires teamwork. Have a player get near the big eye switch(the one in the section with one one of the chainguns.) Have another player get near the headswitch that must operated to get the super shotgun. Player one will flick the large eyeswitch. Player two should open the barrier that blocks off the super shotgun. He or she should an eye switch in a dark corner. This the exit switch.


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Doomkid

Unknown date

  
A very straightforward DM arena. Even if you haven't played this map, you've likely played something just like it.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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