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Hot Obsidian

   (4 reviews)
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About This File

Three-level-episode for single player mode. Cooperative mode was not tested but could be fun. For further information see below.


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lupinx-Kassman

  
Decent vanilla minisode. The first bit of progression in map01 is a little obscure, but its not too hard to uncover given the limited space you start out with. Love the little cute touches like the "hot obsidian" mineral you find in some of the caves, and the general story-progression feel the mapset gives.

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Never_Again

  
An average WAD with a lot of mid-to-lower-tier action and obscure switches. The first map really lets the set down: mandatory wallhumping in a nearly pitch-dark room just in order to get out of the initial area.

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TimeOfDeath

Unknown date

  
really liked map02 and 03, wasn't into map01 gameplay but it works for continuity

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Guest

Unknown date

  
Not too bad, feels a bit like marswar. If you want something oldschool to play in your free time, give this a try. Not great, but not bad either.

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  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
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