DOOM II DEATHMATCH LEVEL
Date Finished: January 10 2000
Author: Richard Jaspars 'Styx'
Email Address: firstname.lastname@example.org
Homepage address: http://www.xs4all.nl/~jaspars
Other Files By Author: paranoid dm series
TNT Grievance: levels 3, 9, 11 and 25.
TNT Pursuit: levels 5, 9, 15, 16, 31
TNT Reclamation: level 32 (finished by Gary Gosson)
DMC 2: levels 1, 4, 7, 10
earlier work: bigbase.wad, termina2.wad,
styx/jaspars dm series
Quake1: x-pulse series
Description: a 'kick-ass' brick and metal deathmatch level. I recommend to play this level with ZDoom.
Additional Credits to: id Software, Team TNT, Rand Phares (for DCCw), Randy Heit (for ZDoom), Eric Sargent (for WM), SBS (for DEEP).
Map #: Map 01 (For DOOM II only, best played with ZDoom !)
Single Player: Yes (to look around)
Cooperative 2-4 Player: Yes, starts are there
Deathmatch 2-4 Player: Yes !
Difficulty Settings: No
New Sounds: Yes
New Music: No
New Graphics: Yes
Demo Replaced: No (a small demo is included in the zip-file. Recorded with ZDoom version 1.22)
Base: New level from scratch
Build Time: 20 hours
Editor(s) used: DEEP 97, Wadmaster, DCCw
Known Bugs: Don't think so...
Authors may NOT use this level as a base to build additional levels.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file