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Don's Enemy Pack Updated Edition

   (12 reviews)
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About This File

**Now works with ZDOOM** Fixed some reported bugs.. -Revenant respawn bug fixed- -Revenants are grey now, much better looking- -Minor adjustment of some hit points- -Guardian Demon fireballs have rocket death- -SS Guys have shotgun attack- (because I needed their attack frames elsewhere.. they still drop clips..)


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Unknown date

  
Animations are a little buggy. I may fix them.

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Unknown date

  
@ The last 3 comments: You're supposed to load both the .wad and .deh file inside of the zip, that will fix the animation issues. As for the file itself, the monsters are obvious rips from other Doom-Engine games such as Hexen and Strife. At the time this was released it was probably an interesting novelty, but it just doesn't hold up to today's standards. 5/5 considering the date.

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Unknown date

  
cool cyb and former humon

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Unknown date

  
Whens the preview of Don's Challange 2's (DC2) weapons? This wad contains all the enemies you will face in DC2! Doesn't stop it being kick ass though

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Unknown date

  
An essential download!

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Unknown date

  
this is for every1 who has made a good resource wad,....... ALL THOSE WADS PUT TOGETHER EQUAL THIS 1!!!!

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Unknown date

  
Maybe I played it wrong, but there were alot of glitches within the sprites. IE corpses falling then standing back up, gargoyles from hexen dying like a cacodemon, etc

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Unknown date

  
Those corpses balancing on one foot look REALLY stupid. How spoiled we are in this year of our FSM 2011...

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Unknown date

  
One Monster had REALLY scared me: The Giant Spider from Blood.

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Unknown date

  
Ain't half bad, actually

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Unknown date

  
When you referred to the new Spider mastermind and said it looked like some alien queen, you are an idiot that thing is actually Korax. Points off for being an imbocile

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  • File Reviews

    • By amackert · Posted
      I made the mistake of putting this on UV for my first playthrough. Oops. It was insanely brutal and I didn't have a lot of fun with it. However, after checking out the readme, as suggested I went back for another run on HMP. It's impressive to see the huge difference in difficulty and I appreciate the effort in differentiating the various skill level choices. I definitely recommend new players play it on HMP or lower, that way you can really appreciate the excellent architecture and interesting color scheme, as well as that soothing DKC music that makes for a unique vibe. 4/5 for a HMP playthrough. The only thing lacking here is the amount of maps, and that's OK. I'd just love to see more in this style.   Rating when played on UV: 2/5. For extreme masochists only.
    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
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