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Don's Enemy Pack Updated Edition

   (12 reviews)
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About This File

**Now works with ZDOOM** Fixed some reported bugs.. -Revenant respawn bug fixed- -Revenants are grey now, much better looking- -Minor adjustment of some hit points- -Guardian Demon fireballs have rocket death- -SS Guys have shotgun attack- (because I needed their attack frames elsewhere.. they still drop clips..)


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Unknown date

  
Animations are a little buggy. I may fix them.

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Unknown date

  
@ The last 3 comments: You're supposed to load both the .wad and .deh file inside of the zip, that will fix the animation issues. As for the file itself, the monsters are obvious rips from other Doom-Engine games such as Hexen and Strife. At the time this was released it was probably an interesting novelty, but it just doesn't hold up to today's standards. 5/5 considering the date.

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Unknown date

  
cool cyb and former humon

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Unknown date

  
Whens the preview of Don's Challange 2's (DC2) weapons? This wad contains all the enemies you will face in DC2! Doesn't stop it being kick ass though

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Unknown date

  
An essential download!

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Unknown date

  
this is for every1 who has made a good resource wad,....... ALL THOSE WADS PUT TOGETHER EQUAL THIS 1!!!!

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Unknown date

  
Maybe I played it wrong, but there were alot of glitches within the sprites. IE corpses falling then standing back up, gargoyles from hexen dying like a cacodemon, etc

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Unknown date

  
Those corpses balancing on one foot look REALLY stupid. How spoiled we are in this year of our FSM 2011...

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Unknown date

  
One Monster had REALLY scared me: The Giant Spider from Blood.

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Unknown date

  
Ain't half bad, actually

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Unknown date

  
When you referred to the new Spider mastermind and said it looked like some alien queen, you are an idiot that thing is actually Korax. Points off for being an imbocile

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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