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The Fiery Crater v1.0

   (6 reviews)
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About This File

After you entered the core of the volcano in Fiery Descent, you found yourself in the middle of a smoldering crater on the other side. This map picks up where that one left off, as you journey deeper into it, discovering an ancient fortress built into the side of the lava mountain.

I was heavily inspired by the designs of Gothic DM when I built the fortress areas of the map.. and because of that came very close to Heretic's limit on lines displayed. I also brushed up against the savegame buffer limit (as I did with Water City), and so that's why the area around the blue key seems small. If I made the map larger like I was planning on doing, then you wouldn't be able to save. Not worth it..

This level has been designed to be extremely difficult, so only Heretic masters need apply. There is just enough ammo to get through things, but don't count on not ever having to fall back on weaker weapons. Also, use those Time Bombs! I didn't put a dozen of them in the map for nothing!


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Unknown date

  
Excellent work ! I wonder how that map would be big and detailed without vanilla Heretic limitations, heh. 5/5 of course. ~Naan

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Unknown date

  
Great map!! Just a pity about pseudo metal wannabe sound track.

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Unknown date

  
A more than worthy sequel to "Fiery Descent." It's bigger and tougher, although the ammo isn't quite as tight as the author states--I had 150+ hellstaff charges at the end (playing on "smite-meister"). Anyway, the terrain is varied but does an excellent job of sticking to the theme, and the same can be said of the fights. Like its predecessor, it's still generally cramped, but there is in general more room to run than before. --TDotW

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  • File Reviews

    • By Solmyr · Posted
      I tought it would become boring and repetitive after the first few 10 levels,but it suvberted my expectations, it remains clever and entertaining all the way down, i also enjoyed the trolley puns.
    • By Solmyr · Posted
      I shit better wads than this.
    • By Yura04kizel · Posted
      shittiest wad ever that looks like made by 6 year old
    • By Stale Meat · Posted
      Eternity is a great example of a sequel that is better in virtually all regards to its predecessor. The maps are more polished and detailed. Their layouts are also more refined, with interesting level themes and architecture that keep each map unique and memorable. Most importantly, the difficulty is harder with more enemies and deadlier traps.   This rise in difficulty is most noticeable in the first few levels. Similar to the beginning levels of Thy Flesh Consumed, you will need to take great care of an abundance of enemies with dwindling supplies. While it does ease off later on, difficulty all around is still a decent bit higher than Serenity, so if you had any trouble playing Serenity you may want to tone down the difficulty level. You can get most of your arsenal earlier on compared to Serenity, so long as you pay attention for secrets. Keeping your eyes open and paying attention to your surroundings is also more important than ever for Eternity, and not just for fighting the enemies and avoiding the map hazards. Several otherwise inconspicuous lifts will be denoted by the presence of white bars along the wall. Sometimes this leads to secrets, other times it is the way forward. Several times you may also be put into fights where you have to deal with both monsters and the map working against you simultaneously. You will have to act fast and choose your targets wisely if you want to make it out of each fight alive.   There isn't much more to say about Eternity that hasn't already been said about Serenity. It took a bit longer to beat and it is certainly harder, but the levels are still simple but pleasant to look at and have an intense and clever gameplay focus. If you liked Serenity you are almost definitely going to love Eternity.
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