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HERIAN2 (revision 0, 24/01/1999)

   (51 reviews)
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About This File

Herian2 is fully compatible with only ZDoom version 1.17 or later.

Herian2 has a simple story line. The setting, time-wise, is prior to the fearsome adventures that were seen in Doom and Doom2 the likes of which has never been see again. Many tales have been told since but, with few exceptions, most although.... perhaps interesting, do not have you quaking with fear like the originals.

Before the days of Doom many of the characters that we came to know in these tales and those of Heretic and Hexen were closely associated with each other. Things were different then. During those days the family of Cyberdemons, for example, were closer to their original form before they were modified (not for the first time), due to necessity, for the injuries they endured. The Imps too were a little different.

Your player character is returning from war with a view to settling down to a quieter way of life. Little did he know that what he had already experienced was only the beginning. In this tale he is about to encounter for the first time the Boss of all Bosses, the most fearsome creature ever created.

Well, history did go onto show that he did defeat him only for him to rise again, although a little betrayal might just have helped in the end.... but how did he do it.......?

32 NEW levels, NEW textures, NEW sounds & NEW monsters

All levels were made for single play. Deathmatch and co-operative play is possible, but then forget about the story and just have some fun. Many of the levels are too large for deathmatch.


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Rez

Unknown date

  
Pretty good tho not among my favorites. For others who dislike ZDoom, all but a couple of the last maps will work with BOOM-compatible ports.

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Guest

Unknown date

  
The attention to detail is unmatched. I look at the level designs for all these levels and think to myself, "why in the world isn't Ian working for a software gaming company?" Superlative 5/5

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Guest

Unknown date

  
Real good megawad, I love the theme (medieval/heretic) and the gameplay rules 5/5 - PerOxyd

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Guest

Unknown date

  
better than herian 1! 5/5

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Guest

Unknown date

  
herian 2 id cool.

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Guest

Unknown date

  
incohesive garbage

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Guest

Unknown date

  
A few of the levels are confusing, but this is a very good mod. Would have been much better with silent teleports.

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Guest

Unknown date

  
John Romero will be proud 5/5

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Guest

Unknown date

  
Good Doom/Medieval game combo. Map design is nothing extrodinary however certainly sufficient.

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Guest

Unknown date

  
One of the weirdest (yet one of the best) wads I've ever played in years.

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TimeOfDeath

Unknown date

  
epic wad - almost all maps work on prplus complevel 9 except a couple with tag 666 issues and one with a GR with a zero tag.

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Guest

Unknown date

  
Looks good but OMG, the switch hunts and backtracking! It has all the action of a game of Zork. Here's every level: find at LEAST 6 switches, but the next switch only shows up after you find the previous one and could be anywhere else inside of a huge level. Oh, and they're fking camouflaged and nearly invisible! Worse yet, some of them ARE invisible linedefs you walk over not knowing that you even triggered anything! It's a first person where's waldo.

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Guest

Unknown date

  
Wonderful use of Hexen and Heretic resources, zdoom scripts and other goodies, surreal environments. Good stuff.

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Guest

Unknown date

  
Excellent overall level designs, unfortunately there are a few levels that tend to drag on a bit. It's still pretty cool though. I hated the stealth monsters though.

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Guest

Unknown date

  
Yay so cool! Awesome textures and sounds, but I f**king bored finding the hidden switches. There are clever sulotions for getting trough buildings (i mean the teleports) thats why i didnt understand why can i get the top of tower when i jump into a lake. Its absolute unlogical... I missed the music. But cool 5/4

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Guest

Unknown date

  
This is not a top 100 wad. This is a top 10 wad. That's how much I love this wad. In fact, I play this wad as a resource wad in every wad I play. I love this wad so much. It gets as many stars as it can possibly have. That is how much I love this wad.

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Guest

Unknown date

  
Heretic + Doom! 5 x *

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Guest

Unknown date

  
Great, absolutley Great. :) 5/5 I like the underwater effect...

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Guest

Unknown date

  
Very creative ideas but the level design is kinda lacking. Rooms look boring with jagged edges in the outdoor areas. Appears to have been made somewhat quickly. 7/10/07

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Guest

Unknown date

  
Large, imaginative and fun. Good stuff.

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Guest

Unknown date

  
Simply Awesome -5 stars

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Guest

Unknown date

  
This file is now broken it will not let you move it into a different folder

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Guest

Unknown date

  
Basura total, nada que ver con herian, el primero me gusto, el segundo deje de jugar a los pocos niveles.

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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