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The Unaided Eye

   (7 reviews)
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About This File

/story After saving the Earth from Hell´s most gruesome spawn, you suddenly found yourself in the unpleasent situation of being the center of the universe, and was very fast overrun by eager and irritating journalists from all over the world. Being famous was not really your wildest dream. The psychological presure got too high -even higher than being blasted 20 feet across a room by an incoming rocket- and you needed to escape; escape the boring and stressing real world. You asked the remaining management of the UAC to find you a hard job among ordinary people, who had not really had much contact to the outside world through the last few years, so that you could put your past behind you and occupy yourself with something totally different than blasting monster limbs through a hallway. Luckyly a mine in the mountains was going to be expanded by drilling from the west side of a mountain towards the excisting east mine. They needed new workers and you were given a job. Even though the UAC could not really understand what a highly decora- ted and famous marine (and world saviour) wanted in a dirty ol´ mine. However they let you go and gave you the job. The work was everything you needed: solitude, dirty talking and hard sweaty work.

After a couple of weeks, which fully satisfied your needs, you notised that the Employer always carried a red key on him and he never left it out of sight, much to your suspicion. And sometimes he used it to access the control room in the mines. That was not really the weird thing, the weird thing was the secret door you once saw him enter! And how come the east mine was a restricted area. Something was going on behind these rocky walls and it was not digging. This mine was not only a bit of lava and a rusty drill.

One day, when you were out breathing some fresh air, a terrible and thundering quake shivered the earth under your feet and numerous screams reached you from within the mine. Something was very wrong, very very wrong.

You grap your sidearm and cannot help relating your present feelings to past experiences. And now you come to think of it, you once heard from a drunk security guard from the UAC, at one of the numerous parties celebrating your heroic homecoming, that the UAC were still conducting the same experiments, which lead to the alien invasion of Earth, at some moun- tain top in the desert. Of course he was drunk, so you took no notice of his babbling. However, now it all made sence. YOU were on THAT mountain.

And it is a cooinsidence the fact that YOU are on that mountain sent there by that UAC? Does the east mine at all exist?

Whatever the answer might be, a closer look might be the only thing left to do. And actually, you were getting bored with working a drill and a shovel. The silent, but steady sound of growling and mumbling makes you silently, yet firm and determined say to yourself: "Lets make that trigger hot again..."


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Guest

Unknown date

  
Nice level.

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Guest

Unknown date

  
^^ Missing textures? Make sure you are using tnt.wad (Evilution) as your iwad, as the text-file indicates.

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Guest

Unknown date

  
Nice job, Chris!!

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Guest

Unknown date

  
nice level. seemed easy until a couple of in-close fights with barons. plenty of ammo,little health makes one not so careless.good job!4/5-d.d.koop

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Unknown date

  
Nice, but some missing textures, which really spoils the fun.

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  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
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