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The aqueous rise and fall.

   (5 reviews)
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About This File

Ohh happy days, when you destroyed the gate- keeper and saved Earth once again. Another hellish monster saw its maker. You were once again the hero and received another bundle of medals. But. Some distant and very secret UAC areas had also been hit by the terrible army of monsters. Especially the processing area of the special water made to keep the gates cool and operative. This area has been taken over by the freaks from hellcity and needs to be cleared. Some squadrons sent in to retrieve the base has already been wasted and now UAC needs there best man: You. You will be teleported into one of four secret small elevators all disguised as a high metal and brik processing machine (according to earlier mission reports, the monsters has not yet figured out that it has no real function, which will be our advantage) situated high in the middle of the complex. You will some places encounter friends hanged, killed or integrated as a part of their flamestick hell alters, but let it not distract your sences. Good luck and may God have mercy on your soul.


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Unknown date

  
It isn't a bad map, but it's not up to par with the author's later efforts. Recently (on July 24, 2007), a highly revamped and much better version of this map called "Rising Blood" was released, which is far more interesting and modern with much improved architecture. Given this map's release in January 1999, "Rising Blood" (go to id=15059) really shows how far doom maps, and the author himself, have come in eight-and-a-half years. 3/5 for this version, 5/5 for the mentioned new version.

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Unknown date

  
This is a nice small gothic-style map which needs plutonia.wad for its graphic resources. It's playing in an oldschoolish castle-like building with not overly hard enemies. The challenge isn't too high even though you've only got the chaingun and the supershotgun. It's good for a short intermezzo. 3.5/5 -Milian

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  • File Reviews

    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
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