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Fait Accompli

   (8 reviews)
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About This File

I have tried to make a hellish and very "dark" level this time. I have mostly used the more gothic and obscure textures this time in order to achieve that hostile and evil environment. I originally wanted my Avind.wad to look like this level, however my expertise in level designing did not allow me this opportunity. So, as a goodbye to level desig- ning I have chosen to make a level much like the one I started out with as a sort of tribute. I personally feel that this level is one of the best.

One of the secrets are extremely hard to activate. I have never seen it done like this before, and IF you can trigger it.... well...you are good. And it does not count if you trigger it by coincidence.


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Unknown date

  
This is from January 2000. "Sandra Bullock is beautiful", says the author, but that was seven years ago. The level uses textures from The Plutonia Experiment. It's not bad; a small castle courtyard-style level, a bit cramped, with a decent amount of monsters, one clever secret. Ruined a bit by a final battle that's unfair unless you play it once already, and fiddly wall details that hold you up.

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Unknown date

  
Very nice map, good architecture, good gameplay. My compliments for the Archivels in the cages! I enjoyed this map very much. Thank you for your work!

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Unknown date

  
Not bad, not great. Note that this runs on MAP19 in Plutonia.

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Unknown date

  
I you like classic doom maps, this plutonia styled one fits well. Atmospheric and mildly challenging. coldfusio.

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Unknown date

  
A good map.

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Unknown date

  
poopy.....

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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