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The Unknown Chasm

   (2 reviews)
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About This File

It was all over. You had singlehanded cleared earth of every scum-blood-dirt sucking alien bastard ever to hit the face of the univers. Or so you thought. As you had probably realised as you were fighting your way through halls, corri- dors and entire cities of hell and horror these alien reptiles had a rather advan- ced technology. And so years before we were ever going to invent time travel they had all ready done it. The few places you did not strike them they used their short time in making time travel experiments. And now they want your head on a stick for being too damn superior. Blasting three rockets into the superbrain almost took your last efforts, but still you had the strenght to drag yourself to a teleporter, adjust your wrist communica- tor to the exact coordinates of the UAC headquarters, or what was left of it, and beam home. Meanwhile those alien arschlocks were con- ducting experiments with their timemachine in order to trap you and beam you back in time to their planet. Right into a play- field of horror and death and humiliation. You would never stand a chance and they would all laugh and spit on you as you would fall to the ground dead! But their machine caught it wrong and send you outside the playfield and into the middle of their smelly bloodinfested world of hate. Here is the chance to prevent all the horror. Kill them now or earth will be for ever doomed. Continue your mission in this copy of an earth city except.....well let´s just say that the sky is hard and even Detroit cannot hold so many freaks ready to blow your brains out for a cheap laugh. Again its different from the one before it (it is a sequel to two other wads. Yet gothic like "avind" but tech like "blessed". And a a little tougher and more advanced.


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Unknown date

  
boring as hell

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  • File Reviews

    • By Classicgamer6 · Posted
      Playing this level brought up memories of playing Half-Life 2 with my GeForce 250 on ultra low settings what with the fullbright lighting. This level could seriously benefit from having less bright indoor/outdoor areas and some detailing to reflect that since as is this level has a rather basic look that is not complemented by the lighting. Each of the monster encounters are rather uninteresting with large groups of monster attacking all at once, however, these trivialized by ample ammo pickups
    • By dylux · Posted
      Titan II Review:   The Good:   - Big Maps - Lots of detail   - Loads of everything to keep you going   - Dogfighting galore – but not a slaughterfest   - Lots of secrets that are rewarding   - “New” monsters are great   - Minigun rocks!   The Bad:   - There’s no Titan III   In Short:   Whoever said that Titan II was better than Titan I was absolutely 110% correct! (and I loved Titan I as well). Much work went into this fantastic WAD. Every Map was excellent. Never boring. I had loads of fun playing this Titan II. Maps 07 and 09 were my faves. Bravo! Thanks for making it. :)   Solid 5 out of 5 Stars
    • By Memfis · Posted
      Good small relaxing techbase. The author shows a lot of creativity when it comes to the room shapes, and there are vertical differences between the areas everywhere. The final cacodemons seemed pointless though.
    • By Memfis · Posted
      Very basic level geometry. I guess it is somewhat fitting if you take the Egyptian theme into account, but it results in a lot of simple and repetitive encounters. At least you get a lot of plasma and rockets, so the fights don't take long.
    • By Memfis · Posted
      Way too many demons, cacodemons, and barons to kill, I got bored quickly. The design is clean and pleasant though, a little unusual even.
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