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A Time to Face Your Fears

   (11 reviews)
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About This File

Many strange things has occurred on the USS Voyager, but never has it met a greater threat than now. Life is ordinary on the ship and everybody are doing their normal duties. Chakotay is meditating and Paris and Torres are having a quarrel about some silly game on the holodeck. They receive an emergency call on the secret channel. Janeway "On sreen" and the entire bridge freezes in horror.They are met with a disgusting sight; a beast, a monster nothing like they have ever seen before. "You have five minuts to abandon the ship. Should any remain, are they never to see the stars again through their own vulgar eyes. The ship is mine." Voyager chooses to fight, but are slaughtered within minuts. Many escapes, including our well known officers, but the loss is beyond imagination. Alone in a corridor you hear distant roars and screams of pain. You are the only one left. Not an officer and certainly not a gentleman. You know that the ship will pass a Vulcan outpost on a class M planet within transporter range. Fight your way through a futuristic version of hell and get to the transporter room to call for help.

P.S. In emergency situations are two control keys to the transporter-room spread out on the ship. Find them and you will get to the Vulcan outpost.


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Unknown date

  
a very nice looking spaship with grate detail and fun battles the dezine is superb and the gameplay is grate this is a fun level it cood use just a litle bit more stimp packs but all in all it is a good time 4/5 -simon cowel

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Unknown date

  
not bad..but too easy

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Unknown date

  
this wad sucks becouse u need to place out some more ammo !!

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Unknown date

  
Not an ugly map, but also not a very interesting one. The gameplay is unambiguously awful, however. ** -sargebaldy

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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