Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Red Rock

   (7 reviews)
Sign in to follow this  


About This File

Far out in the uncharted backwaters of deimos lies

User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


For an old level - well, it plays pretty well. The architecture is flat and strange, but I didn't expect anything mind-blowing.

Share this review

Link to review

For 1994 standards this is a large and quite nice adventure. It has relatively little typical ol' days flaws. Definitely worth a play for nostalgia lovers.

Share this review

Link to review

Not bad for a 94 level good fun. 4/5

Share this review

Link to review

Unknown date

This is a surprisingly good level from a long time ago. It's not really a classic, but it's a cut above. There are almost 400 monsters, which is a lot for the time, and although the design is simple it's nice and non-linear and very large. The ambiance reminds me a little of Doom3. It's let down by a tedious switch-hunting maze near the end, that you have to explore. There's a crushing ceiling near the beginning, but none after that (which is nice).

Share this review

Link to review
  • File Reviews

    • By Doomkid · Posted
      Why the hell have I not been using this. Incredible, 5 stars.
    • By wolfmcbeard · Posted
      It was difficult for me, but I enjoyed it, a few more ammo pick ups and maybe some health too, but other than that it's a good level.
    • By wolfmcbeard · Posted
      I should've heeded the warnings from the other reviews...
    • By Gato606 · Posted
      Horrible and unenjoyable, it's what I can say about this megawad.  Does it really need to be archviles and cyberdemons in every corner and tight corridors, ambushing with nowhere to go?  Yes, textures are very monotonous, and you got corridor after corridor with same floor/ceiling height.  It's extremely annoying to hunt for that switch that will let you continue, and, surprise!  They're hidden inside the walls without being secrets and no hints where to look for, even with ALLMAP cheat you get lost very easily
    • By Chipchase · Posted
      Not quite as bad as some other comments said, for an old wad anyway. Playable but easy at UV. Some poor texture alignments, nearly all brightly lit, no atmosphere. New sounds are mostly cranky but I liked the machine gun. The voice sounds the same as in "Wild West Of The North" - WEST.WAD which was by Mike Lasota and which also has cranky (but different again) sounds.