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Barons and Beyond (Not anymore but I like the name)

   (7 reviews)
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A rather LARGE level with some nifty tricks & traps scattered through out. I tried to keep a theme through out the level, it may sometimes wander but I feel overall I did a good job of it.


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Guest

Unknown date

  
One of those '94 wads that promises a challenge but ends up easy due to infighting and a lot of ammo. Most of the level is punching spectres in dark STARTAN hallways. You can get stuck and a lot of areas are pointless and ugly. Eventually I got bored 20 minutes in and rageclipped to find the yellow key. It was in a secret. 2/5

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Unknown date

  
It took me 30 minutes to beat. The yellow key is not needed, the yellow-exit door opens with the red key.

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Unknown date

  
Very interesting in places, but also very uneven and way too enormous. 3/5 --Woolie

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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