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Pleiades

   (29 reviews)
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About This File

11 Level quest for the ZDoom Port, v1.18b or later (will run on earlier versions, but some features used in Pleiades are not supported by them).


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lupinx-Kassman

  

This is a combination of Ritenour's early space levels, his Phobos wad, and a few new faces. It's also one of my chief inspirations. The ambience and little tricks all throughout make you feel like you're in a 60's sci-fi-novel adventure. Unfortunately the monster-placement gets pretty random so the gameplay doesn't always match, but the settings make it more than worth it.

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Marcaek

  
Plays like ass but worth running around in to check out Ritenour's trademark visual trickery.

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Guest

Unknown date

  
Great wad overall, some nice effects!

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Guest

Unknown date

  
good mapset

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Guest

Unknown date

  
That's l33t, best spaceship maps ever, you can look through the window and see a glowing engines and gun turrets (sprite based, but made so well that they look 3d, faux light sourcing enchances this feeling). Loads of atmosphere. Great usage of silent teleporters (cool spiral staircases). However, there are few glitches playing on 2.0.96 - sky is b0rked and looks like mess, and silent teleporter in first phobos level is also b0rked. And again, why nazis in space? Still 5/5 -- Brun Ohn

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Guest

Unknown date

  
FUCKTASTIC ADVENTURE. One Quadrillion Out Of Five. - Super Fuck

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Guest

Unknown date

  
i had a real advenure in this level pack. great work. 5/5 - Xolzo

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Guest

Unknown date

  
This Pwad is incredible. 5/5

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Guest

Unknown date

  
XWEed the MAPINFO to make it happy with r1510 of GZDoom. Played Earth and Phobos previously but these new maps and reworks are incredible. My jaw dropped when I saw the glowing engines. And the lighting! Cutscenes after nearly every level lead to an unusually rich story for a Doom pack, music sounds great with soundfonts or via OPL. You get a cool ship, too. Solid fun with vanilla gameplay and ungodly intense with Brutal Doom b17. Why didn't this thing make the Top 100 all those years ago? (5/5)

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Guest

Unknown date

  
NOTE: There are compatibility issues with newer ZDoom versions and the MAPINFO. You'll need to use SLUMPed or XWE to remove the ".mus" at the end of every song in the MAPINFO lump. Aside from that, 5/5

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Guest

Unknown date

  
Legendary (5/5)

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Guest

Unknown date

  
wow. awesome.

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Guest

Unknown date

  
Great Details and Attempt at Realism :) One of
the more realistic looking DooM wads.

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Guest

Unknown date

  
Mr. Ritenour, where are you? We need a Pleaides II.

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Guest

Unknown date

  
This WAD is one of the most unique WADs I've played so far. I love how everything is built up and how much thought the author put into making it/everything work. After 4 years I still remember most of the maps. There are not too many monsters either, but still enough to make it fairly difficult! Well done

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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