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WARZONE

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About This File

These are some awsome deathmatch levels for DOOM ][ and have all been made after Quake was released. Until I have figured out how to make levels with Quest or some other Quake editor I will keep updating this series.

Level Descriptions ------------------ map 01 - This level is awsome, cool lighting, and lots of DB shotguns what more could you ask for?

map 02 - This is THE ULTIMATE DEATH ARENA, it has limited ammo and has a total of 3 weapons in it, it also has no health kits or spheres so the frags build up very quickly, it also has a teleporter at each end.

map 03 - This level started out sort of like the basement of my house but quickly then kind of changed into something else, has a chaingun, DB Shotgun, Rocket Launcher, and a chainsaw

map 04 - This level is bigger than alot of the other levels and could be used with 3 players.

map 05 - This level was made after deathmatching in a Quake tournament, so I did some stuff that was from a Quake level I was playing in. It's an awsome level and has all the guns except the BFG. This level rules and is meant for 3-4 players but can be played with 2.

map 06 - This level is neat I don't really know how else to explain it.

map 07 - I give up! I'm not explaining this or the following levels. Try them out for yourself.


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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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