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E X E C U T I O N

   (37 reviews)
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About This File

Welcome to EXECUTION, 18 high-speed deathmatch levels all designed with head-to-head gameplay in mind. As well as quality gameplay, these levels feature new textures, flats, ambience and graphics to make these levels look, feel and sound just as great as they play, which some deathmatch levels don't have.


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Argent Agent

  
Damn fun maps for Team Deathmatch and FFA; made for great Friday Night Fragfests.

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Doomkid

  
LEGEND

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Guest

  
Great FFA fun.

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Guest

Unknown date

  
It's a very entertaining wad, its nearly the best ive ever seen, others out there will go on saying dwango5map01 is the best, but in my opinion, the worst level in this wad, is better than that of ANY dwango ever created. I still stand along side my opinion that Judas23 and dweller2 map11 are the best 2 death match maps ever created, but exec will keep you busy with many many hours of great deathmatch. 4/5 - Mike Reiner

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Guest

Unknown date

  
Great map set. Good looks, exciting gameplay.

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Guest

Unknown date

  
It's not good, but I've seen a lot worse. I was going to give this 0 stars, but then I remembered about the Gothic series. -deathz0r

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Guest

Unknown date

  
The best DM megawad EVER!

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Guest

Unknown date

  
What a cool wad!! It's fun to play with -Torpedo (5 stars)

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Guest

Unknown date

  
Classic FFA maps.

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Guest

Unknown date

  
The action is fast and fun, the maps are all small and bloody but still "clean" and you won't get stuck anywhere. Just keep running or you'll be fried! Insanely fun when playing 4 people. To summarize, none of these maps will go down in history as "classics" but they all make for a few good hours of DM mayhem! --3/5

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Guest

Unknown date

  
Best FFA wad! If only BritXX were not so popular... I know those are from the same authors, but i hate britXX!

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dg93

Unknown date

  
Very fun, exciting, and fast paced. I like to play this wad with 4 people. Anything more can turn the gameplay into a clusterfuck of madness. 5/5

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  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
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