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E X E C U T I O N

   (37 reviews)
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About This File

Welcome to EXECUTION, 18 high-speed deathmatch levels all designed with head-to-head gameplay in mind. As well as quality gameplay, these levels feature new textures, flats, ambience and graphics to make these levels look, feel and sound just as great as they play, which some deathmatch levels don't have.


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Argent Agent

  
Damn fun maps for Team Deathmatch and FFA; made for great Friday Night Fragfests.

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Doomkid

  
LEGEND

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Guest

  
Great FFA fun.

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Guest

Unknown date

  
It's a very entertaining wad, its nearly the best ive ever seen, others out there will go on saying dwango5map01 is the best, but in my opinion, the worst level in this wad, is better than that of ANY dwango ever created. I still stand along side my opinion that Judas23 and dweller2 map11 are the best 2 death match maps ever created, but exec will keep you busy with many many hours of great deathmatch. 4/5 - Mike Reiner

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Guest

Unknown date

  
Great map set. Good looks, exciting gameplay.

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Guest

Unknown date

  
It's not good, but I've seen a lot worse. I was going to give this 0 stars, but then I remembered about the Gothic series. -deathz0r

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Guest

Unknown date

  
The best DM megawad EVER!

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Guest

Unknown date

  
What a cool wad!! It's fun to play with -Torpedo (5 stars)

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Guest

Unknown date

  
Classic FFA maps.

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Guest

Unknown date

  
The action is fast and fun, the maps are all small and bloody but still "clean" and you won't get stuck anywhere. Just keep running or you'll be fried! Insanely fun when playing 4 people. To summarize, none of these maps will go down in history as "classics" but they all make for a few good hours of DM mayhem! --3/5

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Guest

Unknown date

  
Best FFA wad! If only BritXX were not so popular... I know those are from the same authors, but i hate britXX!

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dg93

Unknown date

  
Very fun, exciting, and fast paced. I like to play this wad with 4 people. Anything more can turn the gameplay into a clusterfuck of madness. 5/5

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  • File Reviews

    • By Doge Sword · Posted
      this is a mockery of two of the best wads of all time.  on top of that gameplay sucks.  don't get it for your sake.
    • By leodoom85 · Posted
      Another solid mapset that captures the PSX version feel perfectly. Maps comes in all flavors, from techbases and urban areas to the menacing void and, of course, HELL and also has some unexpected secrets which you might play it to see. Of course, I absolutely love the PSX version of Doom and this one is no exception. Gameplay speaking, it's pretty balanced and thought out nicely...with ambushes, good monster placement and really nasty traps which you must avoid it at all costs. One thing that will help you a lot is the addition of a new weapon...seriously, that thing is powerful...check it out and try. Maps have a nice look that helps you to be inmersed in the atmosphere and coupled with the music, it's much better.   Great recommendation, give it a try and you'll have a fun time.
    • By leodoom85 · Posted
      Since I tested the map, I can say that playing it again it still surprises me the amount of effort and detail of the gameplay used, like a lot of portals, clever effects like the one used before you pick up the yellow key saying nope and many nice references including a special secret. Gameplay itself for combat is pretty straightforward with some nasty stuff for you in the Nightmare difficulty. Try that out by all means. Really solid stuff which I totally recommend you folks and play it.
    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
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