Title : Keep Moving I (for DOOM II)
Filename : KEEPMOV1.WAD
Author : Joe Liccel
Email Address : firstname.lastname@example.org
Description : Purely deathmatch! Designed to keep
you and your opponents on your toes.
In deathmatch mode everyone starts with
one of four weapons and you keep that
weapon... until you die. Ammo at one
end, health at the other, and plenty of
frags in between. Watch your back, aim
well, and KEEP MOVING!
After testing several different setup
options, we came to the conclusion that
the best play was with Deathmatch 2.0 and
respawning monsters. Try it like that!
It really keeps the action going...
The map contains every weapon, most of
of bonuses, and yes, there is an exit.
Additional Credits to : John Hendrickson, for pointing things
out and help with playtesting. Also
one mean deathmatch opponent!
* Play Information *
Level # : MAP01
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : 3,4 (1 and 2 are the same as 3)
4 is pretty tough!
New Sounds : No
New Graphics : No
New Music : Yes. If you don't like it, replace it!
That's the beauty of it!
Demos Replaced : None
* Construction *
Base : Build from scratch with a few 'stolen' ideas.
Editor(s) used : 1DEU-II, EdMap 1.22, IDBSP 1.0
Known Bugs : None that I can find.
* Copyright / Permissions *
Do what you wish with it. At least give me a tiny bit of the credit if
you use is as a base for another level.
* Where to get this WAD *
FTP sites: infant2.sphs.indiana.edu
BBS numbers: Infinite Data Source (703-642-8801) USA
Other: Mirrors of infant2.sphs.indiana.edu