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Assault on Tei Tenga

   (70 reviews)
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I Drink Lava

  

What? This is not good at all. It's basically a handful of short maps straight out of 1994 complete with cheesy MIDIs and zero difficulty. The maps are interconnected with a hub, which in execution means you go through the right door first to flip a switch, then go back through the left door and take an alternate exit to flip another switch. The unskippable cutscenes highlight exactly why Doom was better off eschewing a narrative in the first place. To top things off, it ends with a tedious platforming sequence while an overpowered boss fires a railgun at you. I just fail to see how this could've ever been regarded as a good WAD, especially when Kurt Kesler's maps came out around the same time and actually had gameplay, detailing, and lighting to back up the source port gimmicks.

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Guest

  
Just plain awesome. It's got some nice humor there, too.

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NuMetalManiak

  
it was too short and too easy to be really good. plus unskippable cutscenes.

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Superluigieth1

  
Good hub design, and the X-Files theme. I WANT TO BELIEVE

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Guest

Unknown date

  
If I could meet the good Sam Ketner, I'd buy them a beer (or coffee, if they wish). This is the best wad I have ever played, seriously.

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Guest

Unknown date

  
One of the best wads ever made.

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Guest

Unknown date

  
if Dr. Seuss reated Chex Quest, it would look like this lol. 5/5

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Guest

Unknown date

  
Awesome, totally worth playing.

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Guest

Unknown date

  
X files theme is DUMB

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Guest

Unknown date

  
Really nice man....4x*

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Guest

Unknown date

  
Excellent Work there, Sam! 5 stars! -Kristian Aro

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Guest

Unknown date

  
Hey! Who be dissin' my TMNT? - Cren :P

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Guest

Unknown date

  
^and it happened to be the first zdoom hub too. If it weren't for this we wouldn't be seeing the cool new crap coming out now, besides I don't see how you can dis it, its actually pretty good for its time.

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Guest

Unknown date

  
This is the scariest Doom .wad I've ever played.

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Guest

Unknown date

  
Good hub considering it is the 1st ever!!

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Guest

Unknown date

  
crappy level design. midi conversions of popular music really don't fit in here, and a ninja turtle computer?? the missions were pretty interesting though. *** -sargebaldy

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Guest

Unknown date

  
This was pretty good! My only complaint was that it was way too short NOW GIVE US TEI TENGA 2! 4/5 Craigs

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Guest

Unknown date

  
I didn't mind the music except for the X-Files theme, which made me turn the volume off. Other than that, great wad, 5 stars.

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Guest

Unknown date

  
it's good for the time it was made in. but now it would kinda suk. but its good anyway. 3/5 Xolzo

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Guest

Unknown date

  
Hub.. That is all it;s there for, giving Zdoom a life of it's own. 5/5

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mallo

Unknown date

  
This is really, really good! My only complain is the very long, unskippable cutscenes and the fact that second level looks a lot like Doom II's MAP07. :/

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Guest

Unknown date

  
In terms of actual quality, it's probably 3 or 4 stars - it's enjoyable but it's nothing special, but how could you miss this?! It's the mother of all hub-based wads, the first one to exist. Without it, there'd be no Trust, no Hell Factory, no Daedalus,etc.! 3.5/5 for the wad itself, but 5/5 for its legend!

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Guest

Unknown date

  
My complements for the pioneers work! Within that context, I consider the somewhat boring music as completely irrelevant. Legendary, so 5/5.

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Guest

Unknown date

  
Mediocre level design and looks, but it actually plays decently. And it was a classic for being the first of a new generation.

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Guest

Unknown date

  
I dont get how the hell this thing got 4 stars. The levels were boring and looked ugly. The new graphics were crappy and ugly too.

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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