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Escape from Alcatraz III

   (2 reviews)
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A very large single-player/deathmatch wad. You've been thrown into the brig again, for the routine incident of assaulting a commanding officer. As luck would have it, the prison comes under assault by the aliens as you are sleeping in your bunk. Of course, what could wake you from a good night's sleep? Nothing. So..in the morning, you wake up at your own accord to find a ravenous zombie bending over to take a bite out of your neck. You frown and quickly twist off its head, then grab the pistol it was carrying, along with a few full clips. You look around to find your fellow cellmates mutilated beyond recognition. You think to yourself "Shit..I gotta stop taking those sleep pills." Rumors that you've heard from long-timers bring up the fact that this place is not just a prison, but so much more...Welp, time to haul ass and bust out of this slaughterhouse.


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TimeOfDeath

Unknown date

  
cool map

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Unknown date

  
This is dated October 1999. It's pretty good - essentially a castle / techbase level, but you start inside the castle and work your way out. The split between indoors and outdoors makes the map feel like two levels in one, and there's a decent lot of action, although in the second half it's more spread out and symmetrical, with an amusing cyberdemon surprise. On the whole this is good fun, suffers a bit from copy-and-paste.

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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