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WAR ZONE

   (6 reviews)
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Zahid

  
A good map,although it lost its balance to be great map as later parts seems filler in terms of progression and combats...start is very fun till crusher part later gets too easy due to surplus supplies...worth downloadin

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Never_Again

  
A nice oldschool softcore ((R) Hitherto) WAD. A couple of spots are unintuitive, so you may get stuck for a while. Some secrets are mandatory; fortunately, those are marked. Some others are less obvious, yet I found all on the third try in a FDA. The start is a little tense with all the hitscanners; but there's plenty of health and way more than enough weapons and ammo later on. Fun.

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Guest

Unknown date

  
I'm not even going to rate this pos.

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Guest

Unknown date

  
This is dated May 2000. It's decent, with enough action to keep me amused. The map is a kind of mid-sized techbase / luxury mansion with a tacked-on cratemaze, with 250+ baddies (lots of hitscan monsters). For 1995 it would have been exceptional, but it was made in 2000, so it is merely okay. Let down by two things; a reliance on essential but unmarked secrets, including one near the start, and a frustrating crushing ceiling section.

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TimeOfDeath

Unknown date

  
very fun

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  • File Reviews

    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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