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Capital University Information Technology

   (3 reviews)
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(Story) You've had an uneasy feeling ever since you stepped foot in the place... Hell, even before arriving at The Capital University and Training Grounds of His Holiness the Pope, you'd heard ; tales. Tales of the Holy Takeover ; that started 25 years ago. Of the Reconditioning. Of the Experiments. -- Rumor had it that the University was working on a portal to Hell and a weapon that would bring Hell to its knees (and Glory to the Pope). But that's only a rumor...right? -- ; You're a Space Marine getting ready to graduate with the Class of 2024 from the Special High Intensity Training only offered by the Vatican Military. You just have one more report to deliver. Unfortunately, your Trainer is an old fasioned *@&$ who wants reports on dead trees when he evaluates them. So you have to go to the Computer Classroom in Information Technology to make a hard copy of your work. As you walk down the stairs toward the Classroom, you are thrown to the ground by an explosion. Seconds later, your head swims and feels like it's being torn in every direction at once. Kind of like the Temporal Shift Drive training you endured during Marine boot camp, only stronger... Unholstering your standard-issue sidearm, you head into the depths of Capital University Information Technology.


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Meril

  
Game play is ok, but texuring is odd.

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Unknown date

  
Good: Occasional decent lighting; Some fights/ambushes are a bit challenging; No level-destroying bugs. Bad: Texture choices are hideous; Lots of pointless rooms and annoying tricks/traps (monsters attacking through walls, trick red keys, random crushers, etc.); Sometimes difficult to figure where to go; A few stuck monsters. Odd: The whole map is an amateurish nightmare, yet it has fully-functional 3D bridges in it. Overall: Thankfully, I never have to play this again. 1/5 -VV

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Guest

Unknown date

  
wrong trash

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  • File Reviews

    • By galileo31dos01 · Posted
      Done with these settings:   - Crispy Doom 5.3.
      - Ultra-Violence
      - Continuous combined with pistol start mindset.
      - No saves, mostly.
      Very decent tribute to the original game. Each map is essentially a remix of the ID's levels, built around the same theme and music tracks per episode, albeit with the author's personal changes to the design. Aesthetically, the only notorious difference, and by no means less important, is the texturing he decided to use in some sections. In general the maps look extra polished, there were no signs of misaligned textures, but I wasn't that attentive to be honest. He did left the most distinctive visual features of each map untouched, for example where it's supposed to be a dark secret dungeon, it is a dark secret dungeon, just not copy-pasted.    As said before, Wonderful Doom is just a revamped Ultimate Doom. If you know the game by heart, there may be little room for surprises, so you can take it as a memory test. Of course, the author added his own touch to the gameplay. I would underline the size of the rooms in comparison to the iwad, tending to be more compact though in no way less attractive. In consequence, they lead to a bit more claustrophobic combat, specially throughout the latter episodes, sometimes you'll find yourself in a hairy situation like a slow drop in a cluster of imps and barons coming from the shadows, or starting surrounded of pinkies and barrels to detonate using your ol' peashooter. Another thing is the resource balance, sometimes giving more leeway where there wasn't originally, other times less obvious for the pistol starter. This is part of several plot twists Wraith added here and there to the main concepts to keep it somehow fresh and interesting, but I'm not going to spoil any in particular.    Secret-wise, I guess it's not needless to say almost all of them can be found normally, there is one in E2M9 that can't be triggered due to the teleport line. Otherwise, there are no broken sectors or staircases of secrets (sorry to burst your bubble ;P). There are no disliked maps, and so I'll avoid to pick favourites this time. I also didn't care if most maps were extremely similar to the iwad ones, but that could not be the case for you.   Overall, I won't lie and say this turned out to be thoroughly enjoyable. It's what I expected from an author with such love for plain vanilla Ultimate Doom. Nostalgia fans should give it a go. Well, as long as you wish to "play Original Doom one more time", otherwise if you expect a thing like "Doom the Way ID Did", it might not be wise to download this. My rate is 8/10.
    • By bemused · Posted
      This is clearly the most groundbreaking, exciting release of the decade. Forget your megawads, this is where its at. Wonderful, delightful, sublime, glorious... all words that dont even come close to expressing just how great this wad is.
    • By Meril · Posted
      Another abomination in doom mapping. It's crap even in crap category.
    • By Meril · Posted
      Ugly, rectangular, not enough ammo. In one word: CRAP
    • By Meril · Posted
      Sound replacement is terrible. Sounds are very annoying. Level also is ugly. Only thing I like is sprites replacement. Kicking nazi asses is same as good like demons ones ;)
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