Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Capital University Information Technology

   (3 reviews)
Sign in to follow this  

Guest

About This File

(Story) You've had an uneasy feeling ever since you stepped foot in the place... Hell, even before arriving at The Capital University and Training Grounds of His Holiness the Pope, you'd heard ; tales. Tales of the Holy Takeover ; that started 25 years ago. Of the Reconditioning. Of the Experiments. -- Rumor had it that the University was working on a portal to Hell and a weapon that would bring Hell to its knees (and Glory to the Pope). But that's only a rumor...right? -- ; You're a Space Marine getting ready to graduate with the Class of 2024 from the Special High Intensity Training only offered by the Vatican Military. You just have one more report to deliver. Unfortunately, your Trainer is an old fasioned *@&$ who wants reports on dead trees when he evaluates them. So you have to go to the Computer Classroom in Information Technology to make a hard copy of your work. As you walk down the stairs toward the Classroom, you are thrown to the ground by an explosion. Seconds later, your head swims and feels like it's being torn in every direction at once. Kind of like the Temporal Shift Drive training you endured during Marine boot camp, only stronger... Unholstering your standard-issue sidearm, you head into the depths of Capital University Information Technology.


User Feedback

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

Meril

  
Game play is ok, but texuring is odd.

Share this review


Link to review
Guest

Unknown date

  
Good: Occasional decent lighting; Some fights/ambushes are a bit challenging; No level-destroying bugs. Bad: Texture choices are hideous; Lots of pointless rooms and annoying tricks/traps (monsters attacking through walls, trick red keys, random crushers, etc.); Sometimes difficult to figure where to go; A few stuck monsters. Odd: The whole map is an amateurish nightmare, yet it has fully-functional 3D bridges in it. Overall: Thankfully, I never have to play this again. 1/5 -VV

Share this review


Link to review
Guest

Unknown date

  
wrong trash

Share this review


Link to review
  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
×