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Barons o' fun

   (12 reviews)
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About This File

Try to get the barons close to each other and then get one of 'em to blow up a barrel in front of 'em.

You should warp straight to E1M8, and there's no way you could win this with pistol, you need to do the trick explained above. It can take a while and a lot of tries to finish this, but it can be done. And don't shoot the barons! Don't even blow up the barrels yourself, or it will be much harder!


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AlekTheNerd

Unknown date

  
Great concept.

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Guest

Unknown date

  
not enough CAN

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Guest

Unknown date

  
heh, a cool idea. And a great way to see barons infighting. **** -sargebaldy

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Guest

Unknown date

  
It's basically an early level from "Suspended in Dusk" author Espi. It's a demonstration of one of Doom's features. It's a moderately-sized room with lots of barrels and four Barons of Hell. If you get them to blow up the barrels in such a way that one Baron's shooting injures another Baron, they fight each other; their magic blobs don't hurt but their scratching does. The surviving Barons are very weak and can be blow up, and the level ends.

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Guest

Unknown date

  
Intrigueing

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Guest

Unknown date

  
This can be done with any monsters of the same type, altho same species cannot hurt each other with the fireballs but will melee each other to death.

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Guest

Unknown date

  
another big pile of shit

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Guest

Unknown date

  
great 5/5

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Guest

Unknown date

  
damn, its hard.4/5

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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