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The Docks HWHW

   (16 reviews)
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About This File

A small wad for my new megawad currently in beta stage.


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Guest

Unknown date

  
0 stars, and any sane Doomer will keep it that way.

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Guest

Unknown date

  
Utter shit

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Guest

Unknown date

  
It's like if wow.wad had no monsters in it and had an exit. It's slightly different but just as bad.

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Guest

Unknown date

  
The 1st reviewer practically posted the walkthrough of this pointless wow.wad wanna-be. Stop trying to one-up wow.wad, people. No one's interested in this shit.

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Guest

Unknown date

  
Open the door, turn right, and hit the switch and, tada, the map is completed in 3 seconds ! Funny, but where's the point ? 0/5. ~Naan

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Guest

Unknown date

  
too easy!

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Guest

Unknown date

  
It's much better than wow.wad. In fact, this is so impressive I decided to grab Heretic copy from store.

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Ashley_Pomeroy

Unknown date

  
This is dated July 2000. It's by a chap called Erik Bogeholt. In theory you can fight seven baddies in an undetailed and unexciting mini-arena, followed by a boss battle, but in practice - as the first reviewer points out - the exit is *before* the arena, instead of afterwards. My best time was 0:03.

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mrthejoshmon

Unknown date

  
What the... Its for E1M1, it uses Doom 2 resources (the only weapons being the SSG) and textures I have never heard of before! avoid this map.

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  • File Reviews

    • By Meril · Posted
      For 1995 design is ok. But is VERY short. 3 min in slow pace.  Map is easy af.
    • By Meril · Posted
      Square rooms, no details, ugly. Secrets aren't flagged as secret. Only for crappy-wad-lovers.
    • By Meril · Posted
      For 1995, not bad. Some ideas, are really cool, but they're mixed with dumb things. Texture misalignments are common. Overall I had nice time with this.
    • By Nems · Posted
      Aside from a couple of stinkers (I'm looking at you, maps 20 and 33), this was a pretty fun and challenging map set to play through. For the time limit imposed in order to make these maps, they're of pretty nice quality, I think. While I wasn't the biggest fan of the (in my opinion) overusage of Arch-Viles and Revenants, it was still a fair challenge.
    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
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