Snake Doom

   (4 reviews)
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Author

Miffe

About This File

Control the snake and collect apples

Credits

id for Doom, Raven for Hexen/ACS, Lee Killough for Boom/MBF, Randy Heit for ZDoom

Base

Maps: from Scratch<br><br> GFX: The "Apple" is made in Paint Shop Pro 6 And player 2 flat is made in Photoshop 5.5

Build Time

I don't know

Editors Used

WadAuthor, Paint Shop Pro 6, WinTex, Photoshop 5.5




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Unknown date

  • 5
  
YUM PIZZA

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Unknown date

  • 5
  
fun ny

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Unknown date

  • 5
  
Funny

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  • File Reviews

    • By felgro · Posted
      Dunno. Found this pretty mediocre and repetitive.
    • By Anidrex_1009 · Posted
      There is nothing innocent here!   Lol, this little mapset is great, quite short but very fast, it reminds me of the action of Scythe (one of my favorite maps) and it fills me with nostalgia to think about how great it was to play it, but going back to this map, it's simple and dynamic, the combat is quite entertaining and the maps are practically, follow the path without losing, quite simple but created in a way that allows to continue with the flow of fun, in addition, it adds even new monsters that remind a bit of Hexen, quite great.   Highly recommended, especially to kill time in a great and brutal way, the design of the maps is simple but beautiful, the enemies are well placed and gives us all kinds, my only problem with the map is maybe the little Ammunition and not so good placement of items, in itself, does not need many because of the small size of the maps, but I feel that it can be improved, anyway, enjoy this map, without a doubt, this type is my favorite, small but playful ... wait.  
    • By felgro · Posted
      Quite good despite a slaughtery final map.
    • By Gallic00 · Posted
      Nice little mapset with short maps and nice layouts.  Cool enemies.
    • By Gallic00 · Posted
      One of the best mapsets I played this year.  Difficulty was challenging without frustrating.  Music gave the perfect environmental ambiance for each map.  My only quibble was the last stretch of the last map where I had no more ammo.