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The lair

   (5 reviews)
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About This File

The level is a huge castle with many secret rooms and passages. Deathmatch is not supported because of the size of the level. The story is that you defeated the monsters in the US and now your commanders have sent you to England to help them rid their country of the infestation. While you are on a scouting mission you get cut off from your unit and a trerrible storm is coming. The only refuge from the storm is and old castle you can see off in the distance. When you finally get to the castle it is almost dark.

The files are: lair.zip-the wad file lairgfx.zip-the file for the music and suits of armor, tables ect. This file is not needed but makes the level neater. If you play without this some wall textures will not look right and there will be alot of red pillars in the level.


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NuMetalManiak

  
bad bad bad. too many pickups, not enough gameplay, very confusing bland layouts of rooms. those sprites aren't really helping either.

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Zahid

  
Castle theme,Repetitive,ton s of ammo/health,some new decorations and item sprites(leg-piece for medikits)i luckily finished it in 31 mins but absolutely no idea about progression.if you like Exploratory maps it is for you...

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Guest

Unknown date

  
Beau grand tableau que j'ai quasi réussi a fast monster UV mais beaucoup trop de passages secrets sauf que le fun en multi players 4/5 - Eye's

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Guest

Unknown date

  
it got a bit boring after a while but some of the graphix were neat 3/5

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TimeOfDeath

Unknown date

  
holy fuck

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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