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I'm sure you'll have plenty of choice names for this one! ;)

   (5 reviews)
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About This File

It is a fight every step of the way, and (IMHO) more what one might have expected of e2m1, from the beating you take at the end of the 1st mission. It's got some pretty tricky things in it...but the overall difficulty I'd rate at about 60%-80% (doable). The next installments will be much more difficult. I really want to add a Metallica soundtrack to the whole level to set a more, er, violent tone (this may come along as I find time... any takers?) Let me know what you think (constructive criticism and voluminous praise much more welcome than flames!)


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Guest

  
Not bad attempt. Architecture is simple, decoration absent, but gameplay @ UV is for that time nicely strong - and manageable. Overall rated as 1994 map: 3* average.

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Zahid

  
Pleasantly Challenging classic map....idea of placing ammo under crusher is nice...pyramid area was a beauty...

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Guest

Unknown date

  
A suprisingly good effort for a '94 map. Sure my cats vomit looks better than it but its gameplay is fast, furious and action packed. Certainly worth a download if you don't mind the lack of detail 3/5 - phil1984

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Unknown date

  
A tech map with lots of ammo for lots of monsters. Very violent, and very fun. There are some attempts at varying the architecture, including a nice "pyramid" section, but the whole thing still feels very bare. That doesn't matter too much, though, since you're constantly fighting. The difficulty is pretty firmly in the medium category, unless you find some of the many secrets, in which case it gets much easier. The ending seemed a little stupid. --3/5

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  • File Reviews

    • By Major Arlene · Posted
      I had raised my eyebrows when I read everything in the text file, but I really enjoyed this! It's totally adorable, all the assets were obviously hand-made with love, and the puppy is wonderful :) Just wish it was longer! I hope you do some more with this, it's definitely a welcome break. Maybe add some menu assets to really sell the idea.
    • By Marlamir · Posted
      Nice details and visuals. Maybe bitt claustrophobic but that's not weakness at all and i kinda like it. Gameplay is what ruining the map. For six months of work the gameplay feel very unbalanced and bad. Lot of stronger enemies appear on a place where you can't move properly.
    • By StormCatcher.77 · Posted
      The visuals of the map is rich in details, but they look somewhat erratic and do not form a solid style. Although, some of the author's decisions looks new for me. If you be careful enough, then this map may well bring positive impressions of the gameplay. Lock a player in a narrow space with strong opponents is controversial idea, but an experienced player can get good trial from fights by finding a winning strategy. In general, the map does not leave the desire to go through it again. I recommend this map for seekers of hard and challengind gameplay.
    • By StormCatcher.77 · Posted
      Just a cool ZDoom map with well balanced gameplay. I was run through it with pleasure.
    • By Gaia74 · Posted
      I must say that although it is a wad of terry, I would like to find a serious one like this, new enemies very interesting and original just for their attacks, bosses that have inspired me (and you can see it in my creations) and it is really amazing like this wad despite having their terry traps is entertaining and much better than many wads of 32 levels, if you want to have something interesting to play and different as long as you ignore the story is fun filled with very good boss fights, excellent music, this is an option although if you can not stand the terry traps just do not try it   5/5 to be a joke wad   Gaia74
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