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Phouse: "The house of portals"

   (11 reviews)
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About This File

To start the wad, type: Boom -file phthp.wad -deh phthp.deh

Phthp is a 9 level single player only doom2 wad, inspired by the great game, Realms of the haunting. I've tried to recreate a creepy experience like in this game (especially in the house). I hope i've succeeded. You will need a Boom compatible engine to play it. Any comments are welcome, just mail me. In every level (except the last) there's one secret. If you don't find the portals or the secrets, just read phhint.txt file.

!!!!! IMPORTANT TO KNOW !!!!!

The first level plays in the house of portals. Here you come accross two key doors, but the keys aren't in the first level. The yellow key is in the second level. You have to find the hidden portal to that level (the world Homophobia)and recover the yellow key there. In level three, you're back in the house, with the yel- low key, wich you can use to open the yellow door. Then you must find the next portal to level four (the world Demoka).

!!!!! IMPORTANT TO KNOW !!!!!


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Unknown date

  
Not so impressive now, but this was one of my favorite wads in the turn of the millenium.

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Unknown date

  
When you think that he was 14 when he made it... Woah, it's a pretty darn good pwad!!! Jive

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Unknown date

  
Very nice. The only thing I can complain about is the "jump scaring" ambushing monsters. It's kinda neat how the wad has a hub map without actually having a hub map. (It's the same map repeated with some alterations) I also like the secrets. Some are pretty clever, though difficult to figure out. --Zellonous

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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