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Magic Sacrifice

   (14 reviews)
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1 fairly large level. Contains many ZDoom


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Guest

Unknown date

  
Just flat out terrible. The architecture is shitte, the gameplay is boring, the level design is crap, and the map is broken since it neither has enough ammo or makes it possible to find the red key. For a fourth map this isn't very impressive. 1/5 Stars.

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Unknown date

  
I would have to agree with the first reviewer this was fun and it was a bit challenging i don't know why but it reminded me of action doom.

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Guest

Unknown date

  
Boring to play, crappy architecture walk once teleporters I ended up getting stuck and had to idclip out.the red door didn't work, stealth monsters and transparent ss-nazi's.

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Guest

Unknown date

  
From the aesthetical point of view, this wad is But gameplay is impaired by serious mapping errors. There's a teleport-once line, that will bring you to an area where the keys are lying. If you return without taking them all, you won't be able to finish the map. Same with rising floors. If you fall from them, you're stuck. And monsters which rise from the floor, while you're walking over them is a no-no, too. The author should put more time into playtesting with his next maps. 1/5 -Milian

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Guest

Unknown date

  
EPIC!

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Guest

Unknown date

  
some aspects of this map were very nice but thair were others that made gameplay tarible 3/5

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Guest

Unknown date

  
Nice try, but it's not worth to ZDoom's features... I seems to be built in two days! Also, there are a lot of stucks in the map, like the teleporter with the keys. You should try you maps first... 2/5

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Unknown date

  
10 punts

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Unknown date

  
Nice...

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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