Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

CHORD3.WAD

   (28 reviews)
Sign in to follow this  

Guest

About This File

MAP27 It took way too long to make. Detailed, dificult, you know the drill... just download it and play it, trust me. It requires a source port (any source port that removes VPO and HOM, ie. almost any source port) to run, though jumping etc. is cheating.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Maribo

  

What was gnashing teeth and brutal opposition to me ~5-6 years ago is now moderately relaxing meditations on confined spaces, making every shell count, and trusting your ability to punch things. The work stays the same, but the player's perspective changes, and sometimes that can be a beautiful transition.

Share this review


Link to review
Guest

  
great

Share this review


Link to review
Guest

Unknown date

  
He must have loved the doom monsters. No easy kills here. 5/5

Share this review


Link to review
Guest

Unknown date

  
Sweet.

Share this review


Link to review
Guest

Unknown date

  
Nice. 5/5

Share this review


Link to review
Havoc Crow

Unknown date

  
Great visuals and just enough ammo and health for very hard gameplay.

Share this review


Link to review
Guest

Unknown date

  
GREAT MAP!!

Share this review


Link to review
Guest

Unknown date

  
Very good, and very damn hard, the chord series has never been so much in tune before. But unfourtunatly Malcolm, Your G string broke. -P.C-

Share this review


Link to review
Guest

Unknown date

  
Pretty damn hard on HMP. Insanely difficult on UV. Aside from that, the level looks pretty fucking sweet. 4/5

Share this review


Link to review
Guest

Unknown date

  
Hell, would it kill you to give me a little ammo? 4/5

Share this review


Link to review
Guest

Unknown date

  
Good work, map was hard (at least in UV), died quite a bit (until I beat it). Very Hellish. 4.5/5

Share this review


Link to review
Guest

Unknown date

  
This is an entertaining and famously difficult level from 2000. It's a compact hell-themed test chamber, very hard on UV in a way that is just on the right side of being unfair; the brief cyberdemon fight feels like a rest break. Against it, there's a "pattern" that you pretty much have to memorise, and the archvile / chaingun trap at the end basically relies on you being lucky the first time. Still, it's a classic of its type.

Share this review


Link to review
Guest

Unknown date

  
Incredible design in all aspects, just look at the lighting effects - all done in software only. Pitilessly hard, Malcolm knows all the tricks good players use to decrease Doom's difficulty and pulls them away from you. Beat this without a save key on UV :)

Share this review


Link to review
Guest

Unknown date

  
Damn this map was fucking hard! Took me good over 10-15 tries to get past some parts. First I start map badly with getting turned into a chicken and then had to ran away from monsters but I survived with like 4 HP until I turned back into normal. Second there wasn't enough ammo until later and took me a lot of tries to get past a general (cyberdemon class) that shoot rockets at me but he dropped rocket launchers and a titan armor. Then the end was not a problem. Played with AEOD V5 at HMP diff. 3*

Share this review


Link to review
  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
×