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Project Defoot

   (12 reviews)
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lupinx-Kassman

  
Brings back memories. I can't decide whether the memories are painful or not, but they are certainly memories. Welcome to Duck Lake.

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Unknown date

  
As the admins of doomworld said: "Oh my god, oh dear sweet god in heaven..the levels are like SLIGE only not as good, and the monsters are,um,well..." Newbies to doom editing should download this, but only as an example of how NOT to do it XD

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Unknown date

  
el best doom evar! lololololol

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Unknown date

  
deFoot is what Curtis should have rammed up his deArse for what basically is random randomised randomness with a hint of incompetence. Low quality huge rooms ( some linedefs in excess of 6000 ) with enemies on acid ( or been dipped in acid ). This has to be a joke-wad - just take a look at the hand drawn sprites. Curtis, if I buy you some cheese, will you stop? Because I actually laughed, I upgraded my score to... 2/5 -jb

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Unknown date

  
YES IT IS! THIS IS EL FRO, AND IT DESERVES THE 5 I GIVE IT! KEEP ADDING ON TO DOOMZ DOOD! I ADD ON TO BACON% COME ON AIM!

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Unknown date

  
omg lete

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Unknown date

  
lolz

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Guest

Unknown date

  
I must say this was Pretty Crazy stuff. Quite well done in some ways, a bit like something from 1994. 3 out of 5 Stars -PC

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Unknown date

  
vary weird

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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