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Ancient

   (3 reviews)
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About This File

This is one of seven levels that I created a really longtime ago and never got around to adding more to. (5-6 years ago) I was originally intending to create a full 32 level megawad but run out of ideas after a while.

This is my personal favorite of the lot and thought I might as well release it .It`s my my personal favorite level (ancient) because of the ancient temple kindof look to it, plus the wolfenstein stuff that I put in a few places.


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Guest

Unknown date

  
Doom map2, simple design no details, some big rectangles (rooms) and smaller (corridors). A short map, the first big room has all(4) hidden so you need the automap. Combat is interesting in that room. Afterwards you get too much health, goodies. He remade this map for system shock2. However I played this on first and decide not to check that map out. (it's called ancient). 2/5 coldfusio

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Guest

Unknown date

  
Simple map but good to play. Satisfied

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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