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MarsDoom preview

   (22 reviews)
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About This File

These are eight levels of a whole set of Doom ][ levels by Berthold Beckschäfer and Thomas Lokum. In contrast to many Wads abroad, this one has been styled thoroughly paying attention to the correct arrangement of textures, a logical level layout et cetera. Be prepared to solve a puzzle or two as well. Of course this does not mean we forgot to put in a good bunch of monsters!


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Doomkid

  
Back in the 90's, if someone had said "a Doom wad from 2000" this is basically what you'd expect. Lots of mapping/dehacked trickery, forcing the game to do cool things it was not intended to do. The Heretic map and custom actors were really impressive for a 15 year old product. Well done!

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Guest

  
Wish someone would finish or remake this.It's a great wad!

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Unknown date

  
needs way more ammo

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Unknown date

  
Starts out really awful, you need persistence to make it passed the first 2/3 maps. However later on there is some really cool stuff to see: Sentry guns that can be armed / disarmed, some neat fake 3D effects, a minefield, a hostage rescue, a level full of evil marines, a cool heretic level... People who make maps may find this interesting. dwrTag

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Unknown date

  
Authors show a lot of technical skills, and overall decoration is very good and sometimes even excellent. However, besides too many very cramped places, poor routing and bad fights, a zillion of invisible blocking lines frustrate the gameplay horribly. As gameplay is the most important aspect, I sadly cannot give more than 2*. Quite a pity.

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Unknown date

  
Interesting ideas. Lot's of cool stuff. You have to escort a lady that shows her tits. But had me running around searching what to do next in most levels. 4.5/5 - Optimus

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Unknown date

  
good job!!

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Unknown date

  
Wow this is...... legendary. One of the best wads ever to date.

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Unknown date

  
impse baby! Seriously, it could be better. @ least have working sprite frames for the new monsters. ~1/5

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Unknown date

  
One of the best wads ever...

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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