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Pulp Fiction Doom

   (3 reviews)
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About This File

I've seen this film at the theatre three times and I couldnt let it go without it's own PWAD. :) I've replaced quite a few of the sounds including the addition of the first 10 seconds of `Miserlou' (the song in the trailer). I got all these samples from the soundtrack so when it comes out on video I'll probably make a brand new one with much more to it. :) But this still replaces the majority of sounds including the pistol which i replaced with Jules' pistol sound (_much_ cooler sounding than original). So give it a try and if you havent already, GO SEE THE MOVIE! It's my personal favorite movie of all time. (BTW: Due to lack of available sounds, this only replaces sounds from Doom 1, but will still _work_ in Doom 2. It just won't replace doom 2's new sounds, that's all) And if anybody happens to have some more sounds (I dont care how you get em, no questions asked :) feel free to send em to me and I'll include em in the `finished' version. Thanks!

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Unknown date

Great, just what I needed, another 1994 sound replacement made with 1994 craftsmanship by some Joe P. Random guy! 0/5 -Maes

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Unknown date

Apart from all the retarded comments above me, this wad is rather...well, it's a 1994 wad. So it gets 2 stars -Dark_Zero

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  • File Reviews

    • By Meril · Posted
      For 1995 design is ok. But is VERY short. 3 min in slow pace.  Map is easy af.
    • By Meril · Posted
      Square rooms, no details, ugly. Secrets aren't flagged as secret. Only for crappy-wad-lovers.
    • By Meril · Posted
      For 1995, not bad. Some ideas, are really cool, but they're mixed with dumb things. Texture misalignments are common. Overall I had nice time with this.
    • By Nems · Posted
      Aside from a couple of stinkers (I'm looking at you, maps 20 and 33), this was a pretty fun and challenging map set to play through. For the time limit imposed in order to make these maps, they're of pretty nice quality, I think. While I wasn't the biggest fan of the (in my opinion) overusage of Arch-Viles and Revenants, it was still a fair challenge.
    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.