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The Titan Anomaly

   (12 reviews)
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About This File

While exploring for new mines on Titan (someone fragged the old one - darn!) UAC discovered the remains of an alien base. A tight security lid was clamped on the find, referred to only vaguely as the Anomaly in reports. You've been assigned the job of breaking in and finding out whats going on.

A UAC research base and security garrison has grown up around the Anomaly, and you'll begin your visit in the Security Holding Area, where you'll be asked to show your papers. Too bad you don't have any. You'll need to explore the Vistor's Center (S), the Science Admin. Building (N), the Security Headquarters (E), and the Guard Barracks to gain the keys that'll allow you access to the Anomaly Research Area (W), where, if you're lucky, you may just find an exit back home.


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Guest

Unknown date

  
This is actually dated August 1995. It is by Jim Flynn, who was one of the early superstars of the Doom level editing scene. This level has the author's style, but it's not one of his best. The layout is large and simple, with lots of monsters, but it's marred by some irritating puzzles, and it's a bit of a slog to play through. The design has some nice touches but seems very bare nowadays. There's a fair amount of action though.

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Guest

Unknown date

  
Good, tricky (impossible in some points for ammo)

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Memfis

Unknown date

  
Looks a bit promising at the start: the gameplay is crappy and grindy but the design is somewhat interesting and unusual. But it drags on and on and on, and after some time you're unable to appreciate the visuals/atmosphere anymore and just want this map to end ASAP.

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TimeOfDeath

Unknown date

  
oh hell yes

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Guest

Unknown date

  
Very original -and tricky- level. Great quality.

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Guest

Unknown date

  
prity good

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  • File Reviews

    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
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